FPS innovator believes "nowadays the interesting things for FPS tend to be for PC"

Martin Hollis directed the team that gave us two of the most influential shooters of all time, GoldenEye and Perfect Dark, directing and producing both games. GoldenEye was widely considered to be one of the best shooting games of all time.

Martin Hollis reveals that he does not ”feel that anyone has really carried that onwards,” when talking about the genre. He continued to explain that he feel that the consoles have ”lost ground and momentum with FPS since those days,” and that nowadays the interesting things that are happening for FPS tend to be for PC.”

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Letros3012d ago

Check out Red Orchestra 2: Heroes of Stalingrad, FireFall, Natural Selection 2, Nuclear Dawn, it's easy to try new ideas on an open platform, especially as an indie dev.

Haxel0514103012d ago

Killzone 3 and Resistance 3 look interesting, and they're coming on PS3.

FanboyPunisher3012d ago

I'd take Red Orchestra 2 over Kill zone ANYDAY of the week, you have forgotten the power of true PC exclusives. Killzone keeps the same formula and tosses mech-jet packs into the mix.

It seems the same old same old to me.

This is one of the rare, not MPlat (PC Only titles) and its repeatedly detailed to such a ridiculous extent. I'm calling it now, GOTY 2011 is likely from this title.

Pandamobile3012d ago

Lmao. I'd like to see this guy justify his thoughts on why Killzone 2 and Resistance 3 are so "innovative".

Xfanboy3012d ago

KZ3 is not inovative...