40°
3.0

Sengoku Basara: Samurai Heroes review (GamePro)

GamePro: "I think I know how Sengoku Basara happened. One of the head honchos over at Capcom has a son, let's say around 10 years old. And like many young boys in Japan, he is a fan of Koei’s Samurai Warriors series.

Feeling inspired, he wrote fan fiction in homage (check out www.fanfiction.net for more!). However, because Japanese history is ‘boring,’ he gave the heroes magic powers and physically impossible weapons, weird hairdos and one-dimensional personalities (and we should probably be glad he hasn't hit puberty yet).

Then he demanded his dad turn his 'awesome' story into a game."

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gamepro.com.au
90°

Achievements and the Rise & Fall of Value

Evan discusses how trophies and achievements can add or take away from value and gaming experiences.

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bitcultures.com
Kyosuke_Sanada2876d ago

Trophies are always iffy for me. I'd rather gain unlockable weapons and modes from completing a game if I had to choose but very rare that a modern game offers both.

Eidolon2876d ago

I like trophies, it's kind of a public list of games you've beat the crap out of, I've made a few friends online based on trophies. The reason why trophies and gamerscore are fun is because it's a number that keeps growing, and the trophies set a goal to increase it, it's a game in itself. I wouldn't want no new weapon for beating a Dark Souls game, thank you, give me the plat or at least the trophies for beating all the bosses.

Eidolon2876d ago (Edited 2876d ago )

Doom has you pretty much following a guide your entire playthrough for the plat, because there's so many easily missable collectibles that it would take 100+ hours if you wing it versus 20-25 w/ guide but it's a great experience. Some games have you grind for it, have you replay a game several times with only minute differences, I don't call that replay value.

250°

Sengoku Basara Graphic Novel Coming to Europe

International publishers Udon have confirmed that the official Sengoku Basara graphic novel series will be made available in Europe, beginning with Sengoku Basara: Samurai Legends Volume 1 next month. Based on the videogame franchisee from Capcom, the Sengoku Basara graphic novel series takes real Japanese historical events and figures, and makes them larger-than-life with dynamic character designs and all-out action.

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electronictheatre.co.uk
120°
6.0

WiiHome: Sengoku Basara: Samurai Heroes Review

WiiHome: "Play this game for an hour or two and we can guarantee that you'll be desperately seeking something with just a little more depth. There really is nothing to do but hack and slash your way through scores of enemies, and even that killing process isn't exactly refined!"

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wiihome.co.uk