It's disheartening to hear people complaining about how "short" a game like Vanquish is. If games are so culturally significant, why do we insist on evaluating them based on how “filling” they are? If a game’s not worth savoring, is it really worth consuming?
From the cosmos to crash-landing back on good old planet Earth, come read through the best sci-fi-nastically games on the PS3
Starhawk over Warhawk?...... Dude, NO ONE should listen to you.
Odd choices for "best" more like you settled as these being the "best" that available to you at the time, cause a lot of these blow or were average to poor performers that ended up in bargain bin.
Missing too many great sci-fi titles here. The Void, The Resistance Series, Killzone 2 and 3, Enslaved, man.. there were so many, this is redicu-list.
Glad to see Resonance of Fate. Enslaved was pretty good too. I’m sure there are others nobody has listed but I’m too tired to try and think of anything
Embark on a thrilling sci-fi adventure with our carefully curated list of the best PlayStation 4 sci-fi games
Titan fall 2 was chefs kiss. For those of you who haven't played it go ahead. Brilliant. With each level being creatively different.
GF365: "Here are our picks for the ten most underrated third-person shooters that you might not have played before or even known about."
Actually great list TBH I agree with all 10
I hope one day we get some remakes for the following
The saboteur(with a proper remake and quality of life features this game could be great)
Scarface world is yours
Binary domain ( such a great game with great story)
GUN(this needs a remake)
Space marine 40k(such fun time)
Would also like to suggest adding the mercenary series even the 2nd game which is disliked by many is a fun time
I recently finished Warhammer 40,000: Space Marine and found it to be very enjoyable.
The game respected the lore and the gameplay was quite decent.
The color palette was a bit underwhelming (backdrops and setting) and recycled but I think that it deserved better.
Here's hoping for an amazing sequel
As long as the pacing and the delivery is excellent. Unless of course the game REALLY has a story to tell. If people do complain about length, then we would see a rise of "open-world" video games. And quite frankly, that type of genre is usually a hit and miss: GTAIV was damn boring, RDR had at least a decent story, inFamous got too repetitive, AC I & II have a rinse-n-repeat missions. The only FUN open-world I've ever played is Zelda, Yakuza 3 and SoTC.
I'd support more games like Uncharted as I feel I've actually played a full experience even if it's small. Want longer gameplay, don't be a wuss and go "hard" mode at least.
-End statement
well i wont spend my money on 4hr games atleast give me around 10hrs
...I'm happy with it. Seriously. If it drags on too much, then no, thanks.
Also, the article makes some great points. What's so wrong about having a short game, if it's an incredible one? I've already put some serious hours on Vanquish- more than I ever have with any other Shooter. That is mainly because the game is simply a delight to play.
I've also put some serious hours on Elite Beat Agents, as well as other music games- despite being somewhat "short", I just love them.
And oh, the old days with Ikaruga...I had the GameCube version, god, it was glorious.
Anyways, back to the topic: People really miss the point. A game isn't about having a cinematic experience then dropping it- it's about enjoying the gameplay and just loving every second of it. Seriously, people. They're GAMES, not movies.
Depending on what game it is, I kinda like them short...sometimes if its really long the game might drag out too long.
Actually, a 4-hr game for a hardcore gamer is probably 10-12 for a casual gamer. Most people play a few hours a weekend.
Harcore gamers buy/rent just about every game in their preferred genres and play them in marthon sessions. Usually completing a game in a weekend. I don't even know how you can enjoy story and art just plowing through games but to each his own.
That is why Kinect is going to be good for the industry. There are millions of casual gamers that aren't gaming right now. While I don't want a Kinect, the influx of casual gamers will be good for the industry.
Hardcore gamers can't even do an open-minded review anymore. It's a rehash of this, of that. Probably seems that way when you've played everything.
Tomb Raider, Uncharted, and most other action adventures are a rehash of Pitfall Harry for Atari... but not really.
Every game can't be Prince of Persia or Demon Souls. Who wants to constantly die and do over. People play games to experience story, gameplay, art. So really, it depends on who's doing the judging. 4hrs is probably good for casual gamers, and gamers who have jobs and failies, if it's a hardcore gamer who says it's 4hrs.
I would say FPS' are a hardcore genre, so 4hrs would be too short. TPS are much more varied in their audiences and it just depends on the game, who's playing it, and what they find enjoyable.