Isaiah Taylor reveals the importance of fighting games and how it effected his youth and the eventual downward spiral the genre endured. The questions is, with this new age of DLC and patch fixes, is the fighting game genre better or worse for it?
It's definitely food for thought - the scene now has changed irrevocably with the digital age.
I've never gotten into a fighting game, except Dead or Alive, and that, only because I was a big perv in high school. Not that I'm not now.
I miss the days when Fighting genre was all the craze. Tekken,MK,DOA,SF,KOF etc... were all competing for the best,good times. Sadly now its all about fps.
good read. I'm still waiting for a real fighting game that doesn't rely on arcade-visual-spamming or any sort of special moves. SF is great, but its 2010 all we need is a create-a-character where you choose fighting styles and you learn how to punch and kick, not bounce around the screen like you just railed some amphetamines.
...so you haven't played Virtua Fighter 5 then?
I have, but they still rely on old arcade mechanics despite the impressive move set. What I would expect this long in the genres history is more of a EA Fight Night fluidity take on it. My point is: there's still a lot of ground not covered, and if i knew exactly what that ground was, I would be a developer :D
Fair enough, I did actually want the same thing as you awhile back, I.e. a fighting game with a more 'realistic approach' ...but then I bought Def Jam Icon lol Seeing what they did to that series made me rethink a LOT of things! They made it more 'realistic' by giving the fighters moves grounded in reality and also made the fighters move like a human would. It is one of the most dull experiences ever! Some things just doesn't work when you try to inject 'realism' into it.
@Le Shin Bushido Blade pulled off some "realism" with one hit kills. But I do agree that Def Jam Icon was awful compared to the original which was fun and over the top.
just because someone failed in their half baked attempt to cash in on the def jam license, doesn't really mean it cant be dont. doesn't really mean anything besides that was a shitty game
@soundslike Do you mean Fighter Maker for the PS1?
If you're able to play Japanese PS2 games, try out Garouden Breakblow: Fist or Twist. You might enjoy it.
Looks good and instead of a lifebar you do damage to certain parts. This has gotten my interest and I will look for more videos of this to see if this is worth importing.
my ps2 playing this lol I karate chop the #%$^ out of it. It had a crack which effected the fan so after 5 mins of playing it would cut off. Fun game though my lil cuz kept getting yujiro hanma. both his level 1/2 supers take 90 percent health. his level 3 is automatic win
I miss the old KOF series seeing how the series now is just a shadow of its former self. The new one only looks good but it doesn't have the depth and sophistication of the old series. I still do not like online fighting cause it cannot compete with fighting at the arcades where I can see my opponent and his expression along with the cheering and jeering of spectators. I used to frequent the arcades in my youth along with my friends searching for good players that we want to beat. I still play fighting games now at home with my brothers and their friends while having beer.
KoF13 will hopefully prove this wrong
I really do hope that KOF13 will prove me wrong. I would very much appreciate a new KOF that is at least on par or better than the old ones. If not then can they not at least remake the old ones in hd?
This is becoming a good time to be a fighting game fan! Looking at my collection we have: Street Fighter 4 Super Street Fighter 4 Tekken 5 Online Tekken 6 Naruto Utimate Ninja Storm Soul Calibur IV Virtua Fighter 5 Blazblue errr...Def Jam Icon lol (Hey, I bought it for 3 quid, give me a break!) They are all pretty diverse and each have completely different control schemes and fighting systems (apart from the sequels obviously) ...and the future is looking bright for fight fans with: New KOF Tekken Tag Tournament 2 Tekken X Street Fighter Street Fighter X Tekken Marvel Vs Capcom 3 I'm glad of this resurgence to the genre! Maybe we can get a sequel to Psychic Force, Toshinden and Bushido Blade to make it perfect :-)
a remake for powerstone will be nice. The fighting genre has not evolved that much and I think the next step for this genre is to get rid of health bars and timers and beat the opponent to a bloody pulp or bruised pulp. As for seeing who you fighting with and the spectators part I dont see it returning any time soon....
Though I love how Virtua Fighter 5 has evolved...it suffers the same problems most 3D fighters do. Very technical vs very cartoony physics. Would love to see Rival Schools revisited in some way. And though there were many 2D games that experimented in 3D, I'd love to see the opposite occur.
It doesn't evolve the fighting genre.
I still play Tekken 6 online kicking butt with Lars A. i stopped playing SFVI though hated the Fireball spammers although i played the game only with a friend of mine who doesnt spamm .. great times^^ im looking forward to Tekken Tag 2 I hope Lars is going to be there too stopped playing with jin sry but Namco made him to defensive.. MvC 3 i think im getting this one too but a half year later ... Capcom is going to dlc that game anyways so il wait :)
I always played fighting game when I was a kid. SF2 came to arcades when I was in the 7th or 8th grade. I never could quite get used to the way the 2D characters could only jump or block. When I discovered my first 3-D fighter, VF4, it was like losing my virginity. The ability to sidestep transforms a fighter into something completely different. You realize that you thought you what it was but never knew anything at all. The biggest problem facing the fighting genre is the learning curve. If you have never played a particular fighter before, then you may never catch to the rest of the crowd. Take any fighter, Soul Calibur, for instance. If you go out today and buy Soul Calibur IV, it will take you 3 or 4 years to compete on equal footing with me, someone who started playing SC at Soul Calibur II. And I am still years behind people who started back at Soul Edge. No one likes to play games that they can't win.
The old King of Fighters, but I don't miss the impossible final bosses of those ole NeoGeo fighters. They were seriously impossible without emulation.
I would love to see a new Virtua Fighter in the near future, it's easily my favorite 3D fighting game. That and a new Guilty Gear would be appreciated. Been looking into BlazBlue but haven't purchased it yet, anyone have any opinions on it? Not really a fan of Street Fighter, but I appreciate what it's done for the genre.
...and it's brilliant! If you love Guilty Gear, you'll love this! It's very similar to Guilty Gear as in it's pretty easy to pick up and play, but if you take on some masters online, be prepared to get beaten in less then 10 seconds like I did when I 1st got it lol Has a TON of depth. Also, one of the things I love about Blazblue, no character plays the same as each other...AT ALL!
I'll be sure to pick up up soon. The soundtrack alone in Guilty Gear was enough to keep me entertained, and from what I've heard from BlazBlue I can expect the same high quality tracks.
Even Street Fighter 4 fails to be as modern and customizable like 2 year old Soul Calibur 4!!!
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