From the review:
"Modern Warfare 2 and Battlefield: Bad Company. Both big names with a lot of multiplayer fans. One specialising in close, twitchy firefights and the other featuring drawn out conflicts over large vehicle strewn stretches of land. Medal of Honor tries to muscle in between and offer the player a new option somewhere between the two styles of play. Even using DICE, the well respected developers of Battlefield Bad: Company, to build its multiplayer element and establish it as a future contender.
Sadly, it gets itself stuck between wanting to be an objective based shooter like Battlefield and a fast killstreak based game like Modern Warfare. And that’s when it’s not lagging. (Update: servers seem to be improving, thankfully.) Rifleman, Special Ops and Sniper are your options, the non-scoped variants cramming explosives, heavy machine guns and shotguns into their load outs. You start with fairly average weapons and the issue of balancing becomes prevalent straight away."
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?