GameXplain Writes: "While videogames may have evolved leaps and bounds in terms of graphics, some argue that enemy artificial intelligence has remained relatively stagnant. That is to say, enemy AI is shiny-looking, but still pretty dumb. Kind of like supermodels (AKA the things that you will never have a chance at). The case for this may very well be true, but we're not here to talk about that argument. I am asserting that gamers, unbeknownst to even themselves, do not even want smarter AI."
After Tron: Identity, Bithell Games has shifted gears with Tron: Catalyst, but will it capture the iconic digital world?
Dragon is Dead is oh so beautiful, but downright flawed.
RAIDOU Remastered: The Mystery of the Soulless Army is a stylish action RPG full of eerie monsters, fun combat, and a lot of heart.
I do, hopefully Hitman V will hav TOP notch enemy AI
Why don't they develop a platform that uses the aggregation of numerous different user play styles to form the A.I.?
For example, you base the A.I. around the individual play style each tester/player. You capture the way each player reacts to particular situations whether it's when a grenade is at their feet or they are taking heavy fire and make them react accordingly. With this generation of consoles they can capture every little thing we do when playing their games...why can't they make the A.I adapt to the way we are playing the game with this information. This goes well beyond just difficulty and can be used to create progessive environments that constantly change.
Unfortunately, in video games A.I. is still governed by difficulty level...which is incredibly archaic given the tech we have. The first step is doing away with difficulty levels that just make the A.I a bit better at aiming or less likely to do something stupid because they haven't done that process for x amount of time.
(Patent Pending haha)
While I agree with the basic premise of the article that we don't want AI to be too smart, as the game would no longer be fun, the other extreme also needs to be stated:
Neither do gamers want the AI to be too stupid.
And let's be realistic - very few games have AI that's too smart, it's the dumb-as-a-brick AI that we see all too often. As such, on a whole, we do want smart*er* AI than the status quo.
i want them realistic, as realistic as possible. why not?
The game will last longer.. And... Yeah, The game will last longer.
That's always a good thing.