Game Podunker IWX the Angry Leprechaun writes,
" * You love one game and or system and wouldn't think of touching another.
* You believe that physical violence would be an acceptable way of defending said love.
* You are right and will be able to justify any debate and provide evidence. (If there is no evidence you will make it up)
* There are many variants..."
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
The outerhaven writes: The No Rest For The Wicked PC requirements have been released ahead of the game hitting early access. Is your PC up to the task of playing the game?
The Outerhaven writes: Learn how to restore health in Dragon's Dogma 2 with our detailed guide on effective healing strategies for you and your pawns.
I'm a "The JRPG Fanatic 1st", a "The Glutton 2nd", and 3rd is a tie between "The Halo" and "The HandHeld Gamer".
I'm definitely the JRPG Fanatic except the whole shedding a tear for Aerith part. I also am a little bit of the Musician.
I would say I'm 40% Glutton, 20% Grinch, 30% Handheld Gamer, 9% Trophy/Achievement Whore and 1% Hulk.
I am 60% Glutton, 30% JRPG and 10 % mmo.
old school sucker