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Gamasutra Interview: Earl Reveals EA's Expansion Of Visceral Label

Aiming to better align for quality and cost-efficiency in the third-person action category, Electronic Arts is moving to a globalized approach for its Visceral Games label, says general manager Nick Earl, who is helming the effort.

Since the success of the Dead Space brand, Visceral's own alignment has received a lot of EA's focus; Earl told Gamasutra earlier this year that Visceral wanted to tightly focus on a signature type of action title, aiming for a "rough estimate" of one title per year.

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