Opinion: The Curse Of The Video Game Collectible

Video games have always held secrets for the inquisitive: bonus coins hidden behind fake walls, extra lives tucked away behind remote pillars and even, in the case of Symphony of the Night, an entire extra game nestled away at its conclusion.

The benefits of collectibles are various. Doubtless, they encourage the player to explore the world the designer has created with redoubled attention, taking time out of pursuing the primary objective in order to simply explore. In the same way that letterboxing encourages curious walkers to view their environment with fresh eyes, so the premise of a hidden bonus asks the player to view the game world not as a corridor down which they must race to the finish line, but a world filled with secret trinkets.

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