Originally, Crisis Core: Final Fantasy VII Was A Full Action Game

Taking a break from The 3rd Birthday tweets, director Hajime Tabata switched gears and talked about one of his earlier games, Crisis Core: Final Fantasy VII.

"As a matter of fact, at the beginning [Crisis Core: Final Fantasy VII] was expected to be full action," Tabata tweeted. "Many of the staff were skilled at RPGs, so the design changed to a RPG battle where Zack can move around inside." Tabata gives the resulting system his approval.

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