Konami’s David Cox has released a statement regarding the save data corruption glitch found in the Playstation 3 version of Castlevania: Lords of Shadow.
Yikes. Erasing your game save is about the worst glitch you can have. That can make you go insane if you get far into a very long game.
yes i hate when that happens, hope they fix it.
hope they patch it soon...
I'm sure they'll patch it soon.
The Patchstation is at it again! Every week ya'll get a new patch!
You used your 1 bubble to comment on a game for a system you dont own. I dont understand you kids sometimes.
Some people don't care about being a troll.
I got all the way to ch.9 and my data got corrupted. I e-mailed Konami looks like they are going to send me a saved data to chapter 9. I rather just get a patch and ill play it again
thats nice them this happen to me in motorstorm well pissed me off. well iam not that far only on chapter 5 how many chapters are there and could this happen any time or on a specific chapter ?
How's that going to help for trophies? I don't think it'll be useful other than finishing the game.
If you don't like bugs like this, why don't you wait for a few weeks after the game comes out and patched before getting it? Just about every game released today has some kind of nasty bugs until they are patched. While not everyone encounters the bugs, there's no guarantee that you wouldn't see it. That's the price of rushing to play newly released games immediately. Game publishers know with all the hypes, they can always sell buggy games. It's all about sell now, fix the bugs later. Anyone don't agree with me, please suggest an idea that works.
Delay it like Gran Turismo, and you get whiners. Devs can't win.
There will always be whiners who can't wait and then whiners when the game has bugs. Which is better? I choose delay the game until it's more polished. Then, the delay becomes a positive experience.
Anyone doing business to cater to whiners is not focused on the right customers.
"If you don't like bugs like this, why don't you wait for a few weeks after the game comes out and patched before getting it?" If people didn't buy it in the first place, then no one would've known about the glitch and nothing would've been done about it. Duh.
Doing good testing before releasing the game is part of the process. But game developers and publishers know there will be plenty of gamers who can't wait to buy the game immediately will be doing the "free" testing to find the bugs. Save them money and time having to do it. Reality is any gamer who must play the game immediately should expect they will be the ones paying to do the testing. But if you don't want having to deal with the bugs, wait and let the rest of the gamers who can't wait to find the bugs. Either way, the game publishers are the one that win because they still get to sell you a buggy game early on.
Of pre-online consoles, there were NO fixes to an in-game glitch. Sure, games back then generally were released, you know, finished; but many games still had game breaking glitches that you could do nothing about. So I'd say that the option of buying a game with a glitch that CAN be fixed, is preferable to buying a game with a glitch that can't be.
While what you said is true but able to patch games at post release has gone out of control. When the game cannot be patched after release, the game developers and publishers had to try to polish the game the best they can (not saying they never released very buggy games) because if the games have nasty bugs, it will effect the sales forever. Now, because it's too easy to post patch the games, there isn't much of a reason to try to do good testing before releasing the games. Plus gamers are too used to pay for the shipped game and then be the "beta" tester. Sure gamers can complain about the bugs. So what? The game publishers are still able to sell the game and make the profits for the business quarter. My point is once the game publishers have an easy way to sell first and fix later, they will use that as an excuse to ship the games. If you ever worked in software development, you will know. Simple fact, as long gamers are willing to immediately buy buggy games, there is no reason for the game publishers to ensure the game is well polished before shipping.
Day 1 patches are disgusting. It seems more and more common to buy a game on Day 1, only to have to sit through a patch. Devs must be saving a fortune on QA, because it's not as if games are particularly more sophisticated now.
I hate how more and more games don't allow save data to be backed up.
Yes, it let me copy my save onto a flash drive. I've never had any problems with this game, however.
I was afraid that my data could be corrupted any minute. I hope the patch is released soon. If it can be backed up, than I guess it's not locked to a specific system, which is a good thing. I hate it when they lock the saves to a system. Recently I upgraded to a new PS3 and couldn't get some of the saves from my old system due to them being locked.
I heard about it at first then it happened to me. Since I was aware there might be something out there like this happening I started to back up my save file as I progressed. I also reported the problem to Konami. But unfortunately backing up the save doesn't solve the problem because I kept overwriting my back up to the most recent save and once the most recent save doesn't work, the backup save doesn't work either.
I hope the glitch is fixed before I buy the game
last gen wed all be screwed or have to go the pain of mailing in a disc and getting a replacement
That's weird I never encountered this glitch
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