I’m crouched behind an open window in an Afghan village. One of my fellow soldiers stands in front of me and chucks a grenade at the al-Qaida fighter headed toward us.
The grenade bounces off the wall in front of him and falls at our feet. “Grenade!” the computer-controlled character yells, diving out of the way. I shake my head and sigh as the ordnance explodes. That shouldn’t have happened.