Postmortem: Square Enix’s Final Fantasy XIII

In the October issue of the Game Developers Magazine writers Motomu Toriyama and Akihiko Maeda share an unique look back at the development of Square Enix’s Final Fantasy XIII.

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Eamon3287d ago

As I played through this game, I kinda noticed how much of "development hell" it must have been through. Completely linear levels for the first 10-13 hours with nothing but cutscenes of whining characters and running away.

It almost felt like S-E had no choice but to do this as they had no time left for a coherent game and that 5 years in the making comes with huge debts in terms of cash that need filling.