Patch 4.0.1 will bring about major changes to all World of Warcraft classes, including sweeping talent tree revamps, altered spells, and improved abilities.
I love it! Anything that can make me nuke harder is good for me. I like the additions of the new races too.
Nuke harder, but from what people are saying is that DPS will have to be more aware of aggro. Tanks aren't holding aggro like they used to.
No more face-rolling, especially in dungeons. I welcome this, but you have to wonder how the spoon-fed, wingeing masses who account for the bulk of the WOW audience will take this change. I expect them to scale back the difficulty after Cata launches when they realize that their audience can not play the game that they designed.
I do miss the days when even in a 5 man crowd control was a must, people would actually wait until the rogue moved in for a sap or the mage polymorphed. I dont like the fact that there are 2 key class types and the rest is just 'damage'. Game is just too easy these days = boring, when something is hard to get the reward is ten fold.
Well, I am a warrior tank and I am looking forward to the changes... I quit about 4 months after BC released. I came back about 3 months ago and there is no more finesse. Tanks just AoE tank - Which is ending with Cata. I haven't seen a single poly from a mage unless it is a NPC mage casting it. Warlocks don't seduce or fear... All classes have basically lost their roll and have been noobafied. I am ready for the skills to be pumped back in, but I have a feeling that all of the good players will be frustrated with the noobs they are forced to run with. Back in vanilla, I always felt like I was just a better player than most - Because I WAS! But now, peoples skill is replaced with gear and stam(tank). Skill is not involved anymore... Here's hoping for some of the changes coming! :)
Completely with the three above. I think it's a good change back to the way it should be but there'll be a lot of people crying about it. Since I started playing again I noticed that nearly all boss encounters are simple tank 'n' spank encounters with very little to no tactics required.
I also like that WoW Cata is gonna be much harder. Challenge is good. I'm going to enjoy seeing the easy mode lovers whine an complain about how hard WoW is lol. All those rage quitters wont last in Cata when wipes are happening in 5 man normal mode dungeons.
Raf1k1, Blizzard got lazy with WotLK. Their idea of boss tactics go as far as: 1) DPS 2) Stop DPS 3) Move here 4) Move there - DPS 5) Stay out of stuff on the ground. 6) Tank taunt at X amount of buffs 7) Beat boss before x amount of time ^ That is garbage compared to the knuckle grinding we did back in the day for MC, BWL, AQ.... All of the areas use the same textures as something else. It is just a very lazy job and I expect more out of them for Cata. We will see. I can't wait to point my finger at all the dead weight that has skated by with no skills for the past 2 years.
Nothing for Mages? I guess that's a good thing.
This list isn't complete. They also did a nice little UI fix for casters: all of your portals are now hotkeyed to one opening icon, sort of like totems. Same for locks and summoning too. Apparently Power Auras or some blizz variant of it is permanently in the game now too, which is awesome.
Blizz takes all the best mods that people use, steals them, puts them in WoW, then gives no credit to the original developers.
Ewww. World of Warcraft
Have you played it? I was into it for a little while.
I dare not start...!
No I haven't. I understand the importance of the game and why people like it. The genre is just not for me. I like to play a game for a bit and move onto the next.
Don't knock it till you try it. Sort of like ass play...lol
Yeah don`t mean to hit on the people that love it but something about this game i just hate. MMO`s are ok but this one tried it i just hate it. I really miss Warcraft 3 tho. Gotta go back and play that again.
I have had enough of WoW. After the complete and utter disappointment that was Wrath of The Lich King (Except Ulduar) I refuse to buy into their latest nonsense. Also, Hunters not needing ammo makes me lol. God forbid anyone has to DO anything anymore like buy supplies. You don't even have to travel to instances anymore, you can fking teleport there from a menu!! World of Casualcraft!! ok, I'm done ranting . . . anyone want to buy my Paladin? he has Shadowmourne. :-)
WoW = no, no for me. I don't do MMOs as of yet but Guild Wars 2 certainly looks promising.
Yeah really looking foward to that no monthly fee`s :)
You sir, make me laugh. If you don't 'do' MMO's then your certainly not going to like Guild Wars 2 cause its not going to be like a FPS, RTS now is it? Its an MMO an its not gonna be any different from the rest of the Genre. I for one look forward to Guild Wars 2, i currently play WoW an its awesome an deserves its success. Hopefully Guild Wars 2 delivers so far the gameplay looks great.
Well, at least it has to be better than FFXIV. <.<
Every time a class gets changed somehow in WoW, the price of tissue stock goes way up. And in other news, the price of tissue related stocks see a major spike this week... Later tonight at 11, polar bear sings national anthem. The next morning: News story in paper reads - Singing polar bear gets rave reviews, except for one reviewer for a local daily paper who said, quote "I saw a kodiak bear do better last week at a bar and grill karaoke festival." The next, next morning: Local columnist gets mauled and utterly slain by unknown attacker. Police have no leads. Lone kodiak bear holds silent vigil.
I love WoW, and the cataclysm beta is great. It's graphics aren't technically great, with amazing textures and physics, but no other open world fantasy game can match the diversity and uniqueness of wow's world. very great game
I played World of Warcraft for years, but I came to the conclusion that it is a very addictive, no-brainer. The gameplay is repetetive in its worst form, The classes aren't that different in their core, same talents different names in many cases. But the major problem is that they focus so much on raiding and so much on end content. Everything you do is just to get to level 80 and raid, basically. I wish they would add much more content that isn't dependent on what level you are, rather on what is possible to do ingame regardless of level. There are a lot of fun elements that could be added, new ways to design instances, features that would enhance the social aspect of it all. There is so much that could be done, in my opinion, to make World of Warcraft a great game. It is very shallow as it is now with no real purpose. But everyone is entitled to their own opinion and this is just mine :)
Looking forward to the tougher content, though I'm going to be a bit reserved on asking them to keep making things tougher and tougher. I don't want Blizz to go the SE route and just make things hard for the sake of being hard with no adequate reward for completing it (other than the Achievement). If it's tough, give me a reason for wanting to plunge into the difficulty. Don't throw things in there that you didn't put a defense in the game for. That was a major problem in FFXI. They didn't put in any fail-safe defense you could do for the Lamia's strip tactic, no way to defend against famingos stealing your food buff (a buff you spent gil (to either make or buy outright) that you took months to acquire), you had to basically walk barefoot on broken glass to craft ANYTHING worthwhile, and there was no way around the Holla boss' life drain attack (that isn't so obvious it's coming before it actually happens because the pacing of the game was slow) besides "hope to GOD you get out of the radius of the AoE in that tight-ass room". I guess I'm saying make it difficult and exciting, but don't make it CHEAP difficulty. Another concern about making CC so dependent upon is that DPS Warriors (like me) don't exactly have a reliable CC option. We do have the fear thing, and we do have the glyph, but it doesn't exactly hold people for too long. Thus, where will the demand be for a Fury Warrior? This was addressed on the forums, though, so I think it might be up for debate for Blizz.
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