Grumpy Gurevitz writes: Accessible, casual, open to both males and females and affordable. These are the words the gaming industry has been throwing around ever since the launch of the original ‘chunky DS’.
The argument is that more people than ever are involved in gaming and that videogames have ceased to be the ‘plaything” for nerdy boys and have not only become ‘adult’ (as those boys have grown up), but have also become sources of fun for girls, women and pensioners.
New hardware has been designed to support these potential gamers. Everything from the Wii, Kinect and the huge expansion of the smart phone market which can offer more processing bang than the current DS, has resulted in a wider range of gaming experiences than existed five years ago.