GM writes : Medal of Honor seems to be landing into one soup after another. But a glimspe at this and all seems forgiven.
I wonder how long the campaign mode is?
I think its 4-5 hours.
Kane and Lynch 2 longer than that? :| So much for being pumped up for this. N I ain't much of a online gamer.
One review said 6-7 hours. Still pretty short.
The streamer said it was basically about 4-5 hours. He played it on normal, but it was about that long. It was pretty engrossing and entertaining, being based on some real life conflicts and situations. But, it is pretty short. That being said the Tier 1 mode (co-op) and multiplayer should extend the life a bit.
I don't get those streamers, don't they have anything better to do?
For some odd reason I thought I saw better graphics from this game in the past. The graphics look great but not as hot as I once thought. Now that I can see actual in-game SP footage of MoH, SOCOM4's graphics now look really great to me.
http://www.planetxbox360.co... "A brothers-in-arms story takes shape though the 6-7 hour experience, as you shift story perspectives between the different characters, which all link together in some way as their paths intersect." It's 6-7 hours long.
that's good enough
mostly because they showed the entire campaign. So damn great, huh?
haha yeah, I was about to say the samn thing
lol,that is the entire game,i have it and i'm disappointed
Thing about COD, BFBC, and MOH is the graphics. They look pretty dated, as though the developers use the same two engines over and over.
BFBC2 looks amazing, what are you talking about?
Try walking up to a wall or something, the texture is pixelated and blurry up close.
I guess the other guy is playing on a console. On DX11 they textures look amazing dude.
Oh right, I almost forgot that some people have to play the console versions :\
Took me 5hrs on hard. But it was an amazing riveting 5hrs...so, I'm happy. Mp is the big draw for these types of games anyways.
im getting the game later 2day hows the game so far guys
Well the SP campaign looks pretty ****ing sick.
Honestly, as long as the campaign is as epic as I heard it was and they make a sequel, then I really dont care how long it is.
do campaigns always have to be so short these days? These guys took 3 years to make the damn game and with that I mean there was a whole team only focusing on the singleplayer (EALA). What failed so much about Airborne, bugs asides, was the short campaign lenght. It's just disgusting.
I understand your frustrations Johandevries but wouldnt you rather play a SP thats 5 hours long that you will remember for its intriging story line that you have feelings for then a game thats only remembered for its MP.Giving me the full experience of SP and MP is better then a MP thats remembered as being plagued with glitches and hackers?MOH has always given us that SP that we can always can remember because of it authenticy.To me and many others authenticy is more important then generic milked games regradless of how long it is.History is something that will be remebered forever just keep that in mind the next time you play a game that has 10 or more hours of false storylines with silly characters.
I agree If the story is as good as everyone is saying it is and its only 5hours long then it must be epic has hell.Plus you can play teir1 once unlocked where you can challenge your friends times and scores on each level and its all recorded at dangerclose.I think that has replay value on it alone.I cant wait to play this.Not even a day to go before I get to play something worthy.A campign doesnt have to be 10 hours long to enjoy it just remember that.Some of those SP that are long as hell can be dragged out and leaving me feeling empty handed once finished.Im glad to see some good reviews so far minus the fact that people keep posting about the beta for god sakes.Not finished product to finished product.Big difference and to all those retards who love COD and have put this game down for so long, grow up nobody cares about what you think either your going to like it or not everybody has there own taste in games.
Some games are artificially extended to make the campaign longer. Either they add "fluff" levels or mundane tasks to give a game an extra hour or two just to meet some sort of industry standard. IMO, the campaign just needs to fill whatever time it has with immense fun. If that happens, I don't complain. That being said, it's great when there are other modes or additions that enhance the gaming time (such as multiplayer or co-op). From what I watched, MoH has an engrossing and entertaining story that moves from conflict to conflict furthering the storyline as it goes. The best part about it is that there are emotional strings being pulled the entire time.
i would rather find out for myself. why would i watch this? if i had 4 hours to kill i'd play a fricken game
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