Final Fantasy XIV was announced as a timed PS3 exclusive back at E3 2009, and wowed attendees with its spectacular graphics and promise of showing just how polished and enthralling a cross-platform MMO could be. Fast forward to 2010, and the final product is an absolute mess, with Square Enix going as far as to encourage media outlets to NOT review their game. Here's 10 reasons why this happened.
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
Square Enix released new screenshots of the upcoming patch 7.25 for its popular MMORPG Final Fantasy XIV, including the Occult Crescent.
A Final Fantasy XIV fan has embraced the way of the Warrior by creating an axe-shaped controller for IRL Fell Cleaves.
Reason #1
It's Square Enix, and any gamer who trusts their quality has obviously been in a coma since 2004.
This game was gimped because of the 360. Oh, wait.
Has begun it's inevitable downfall. FFXIII was a disappointment, FFXIV is a catastrophe. If Square Enix stand ANY chance of redeeming their reputation from years ago, it NEEDS to start with FFVXIII. However my honest opinion is that the series has ran it's course...
However if the series was to be finished, I would end it on a high, perhaps a successful remake of FFVII...
for once i dont want this FF on my ps3
I was in the beta, and everything bad that is written about the game is unfortunately true.
This author sums it up very well and it makes me sad that the game turned out this way. The Final Fantasy universe has an incredible potential. I don't think this is a matter of lack of resources. I think that the problem lies with the organization of the different development teams within the team. Obviously they have very capable people, but the cooperation must have been abysmal.