Benchmark Reviews: The computer hardware industry accounts for a significant portion of worldwide consumer electronic sales, which results in a proportionate amount of marketing and advertising effort expended to help push sales. After four years of aggressively working our way up the ladder, Benchmark Reviews has grown to better understand the industry around us. You probably have an interest in the legitimacy of product reviews, and there's a lot going on behind the scenes that impacts the independent evaluations you've come to trust. In this editorial article Computer Hardware Reviews: Inside the Industry, I share my eye-opening observations and personal experiences with you for the benefit of extending an understanding to others.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.