EventHubs caught up with Capcom's vice president of strategic planning and business development, Christian Svensson — also known more simply as "Sven" — to talk about the past and future of fighting games at the company.
While Svensson is very active in the community, you may not be aware how direct of a hand he's had in getting some of the titles you know and love out to the fans.
Final Fantasy 7 Remake and the recently released second part of the remake trilogy, Final Fantasy VII Rebirth, won't be coming to rival platforms.
Being dubbed a PlayStation console exclusive for one year, many Xbox fans hoped that the beloved remake of the 1997 classic would hit their platform at some point. After all, the game ended up releasing on PC in 2021 as well. Earlier this year, WindowsCentral's Jez Corden said that he had tentative evidence that there are discussions about an Xbox port of the game.
According to Sony's Sony Interactive Entertainment's VP of second- and third-party content ventures and strategic initiatives, Christian Svensson, however, both 2020's Remake and Rebirth have been secured as console exclusives forever.
I'm not exactly sure who it helps in the industry by not being on Xbox
- Phil Spencer probably
I can't help but feel like that is a massive mistake by Square Enix. Kinda crazy how they invest so much money in these titles only to turn around and limit its audience to one platform. Even though I have a gaming PC and it'll come to Windows eventually, I can already tell I'm losing interest in this franchise.
Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential
As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.