790°

Handicapped Halo Reach has a fatal flaw.

Sarcastic Gamer bring up a rather valid issue with Halo Reach Multiplayer. Why does Bungie insist on living in the Past?

Excerpt- "I, like many others, have been playing Halo Reach since it came out. I’m not sure if it’s the daily challenges, or the accumulation of credits to buy that next piece of useless armor that keeps me playing. However, none of that helps when faced with the franchise’s biggest and most ridiculous flaw. This flaw has plagued the franchise since the first game was released on the Xbox. Why Bungie would decide to use this outdated system is beyond me. Every other game has changed to adapt to the growing industry. It’s an insult and pretty much a deal breaker in any long term appeal Halo Reach has to offer.

What could be so crippling? Find out after the jump."

Read Full Story >>
sarcasticgamer.com
LGFreedom5366d ago

very annoying to get stuck on a team in slayer and two people quit out and you get destroyed...

RedDead5366d ago (Edited 5366d ago )

Just finished a match of team objective(flag collecting one), it was 4 versus 1 and the score ended 10-0 to my team, that sucked greatly.
For the most part this doesn't happen so I don't care much and when the game works lik eit should, it is in my top 10 list(Surprised me)

-Alpha5366d ago (Edited 5366d ago )

It doesn't happen much, you are right, but it's annoying when it does.

I don't get why Bungie hasn't done what Naughty Dog has done though. When someone quits, readjust the objective for the handicapped team. So if the goal is to get 50 kills, and someone on the red team quits, the red team should only have to get, say, 45 kills.

It's much better than the time-out session because the time-outs don't compensate the teammates of a quitter. The ban system is much more complicated doesn't always punish players. I feel that adjusting the objective is a much better way to solve the problem.

RedDead5366d ago

ND did that? Wow, I shoulda played U2 online a bit more.

Your right, that is the best way for the players who are actually affected by losing a member of their team. PM bungie? I might go on the forum and suggest it

-Alpha5366d ago (Edited 5366d ago )

Yup, ND did that. They implemented it in a patch some time ago.

UC2 MP is real fun, and despite the game suffering from ND's inexperience with doing online they were able to implement a system that Bungie with their experience should have had already.

I suggested it in the forums already:

http://www.bungie.net/Forum...

Reply/vote if you guys don't mind. I don't want it to get buried by another person threatening to sell their game because they wrongly had their rank reset.

Shepherd 2145366d ago

This isnt fatal. Its been like this since Halo 2.

Trust me, there is still plenty, and i do mean plenty of fun to be had in Bungie's Matchmaking system. It does suck when your teammates quit, but it doesnt happen that often. Normally if it does happen, only one or two guys quit at a time and if your a good player it wont make too much difference unless you are left alone.

dragon825366d ago

Since Bungie helped Naughty Dog create the MP in Uncarted 2 you would think they would know a little about what ND had in mind for match making. Maybe it never came up while they were helping I guess??

pimpmaster5366d ago

well i get really pissed off when people n my team suck or quit. but at the end i remind myself that its all about the kills/ killstreaks which give you xp, not so much about winning.

Eamon5366d ago

yeah it is annoying. But when it happens to my team and I win, then I know I played well.

When it happens to other team... well, I make sure they're in for a genocide =P

pustulio5366d ago

Alpha

That wouldn't work on Halo if one team is doing Team Work and you are alone no matter how good you are you're gonna get raped but still Bungie can try and maybe it comes out being quite effective.

BTW have people noticed we always get "GT5 Fails" and "Halo: Reach Fails" at least once a week?

SonyPS3605365d ago (Edited 5365d ago )

It could also be argued though that, in modes like slayer, the bigger team has less people to kill if someone leaves the other.

Regardless, that doesn't count for other game modes, so yeah this is a big problem that I've found annoying.

+ Show (7) more repliesLast reply 5365d ago
BeOneWithTheGun5366d ago

I am playing the crap out of the game for another week (have to send back to gamefly to get Fallout) and totally agree. It has happened to me a few times now; being in a match where half my team leaves and I am left with some no-mic kid from Utah and a homophobe to hold off 6-8 other players in CTF. It really sucks.

The game itself is pretty fun. I enjoyed the SP and for the most part the MP is fun. Matchmaking could have been better.

StanLee5366d ago

Halo is one of those games that really penalizes you for playing alone and that's unfortunate. Matchmaking works well in that it matches you with other players of similar skill but it can't and wont get you better teammates. The best solution is to find a core group of players on your friends list who play the same time as you do and are good at teamwork and you'll see how your experience changes.

Spydiggity5366d ago

there are 3 types of games. ranked games, games that reward points, and custom games. you can come and go in custom games as much as you want with no penalty. the other two, however, you get a penalty which makes perfect sense. it's a way of protecting against ppl who wanna bail because they are out-manned, and it's a way of protecting against the thousands of pricks out there that get off on just being an annoyance. you know that type of person i'm talking about. one example is the douche that just plays music really loud til the match starts, then leaves intentionally once the round starts just to piss off ppl he doesn't know.

if you actually agree with this article, you obviously just didn't put any thought into the system that is in place. i am glad bungie does it the way that they do. it's one of the systems i wish more games would employ.

GamerSigma5366d ago

Rage quitters aren't the problem. A lot of people quit out during the process before the game starts. then, because no new players are allowed to be added, you get stuck in a 15 to 20 minute Team slayer match and you can't quit to go find another game without getting penalized.

Bad system. You're short sighted spydiggity.

Spydiggity5366d ago

team slayer rarely takes 10 minutes (15 or 20 is just a gross exaggeration). i agree quitting sucks, but to give someone the option to leave with no penalty is far worse. then ppl will leave a LOT more often. and since the matches don't last long...what will this resolve? someone quits...3 minutes later another person joins, then the game ends and he/she had time to shoot at one person.

as i said, there is a mode for drop in and drop out play. just not in the matchmaking...and i'm glad for that. you want the COD system, go play COD.

Imperator5366d ago

I really enjoy Reach, but I completely agree with this. I don't know if it's just me, but this happens to me a lot. Normally it's 3 vs. 4 or 2 vs. 4. That's is just full of fail. Yet still I keep playing it, lol. Hopefully Bungie can fix this issue.

Elvfam5115366d ago

Hated that in gears 1... But you should setup traps in halo like when somebody goes for a top gun wait and frag him with a sticky and so on...

5366d ago Replies(1)
frostypants5365d ago

To me the biggest flaw is the ridiculously overpowered pistol when playing Infection or SWAT.

Also, while the inability to jump into a game mid-match is indeed exceedingly stupid, the search preference and map voting system is far better than anything in those other games.

frostyhat1235365d ago

But I HATE!!!! When i get put in a game with 2 minutes left down by 20 kills. So I like starting in a new game every time.

EVILDEAD3605365d ago

Who cares if people quit and get penalized and your stuck with a lopsided team..it's still a million times better than trying to get into a game and ending up being inserted into a game that is lost only seconds before the game ends.

Bungie's matchmaking is still easily the best out there at pitting you against similiarly skilled players..and that is what matters..

Evil

+ Show (6) more repliesLast reply 5365d ago
P1NKY5366d ago

I haven't played Reach, but I played Halo 3. Every game is different. I personally think its down to Halo being quite competative and the fact that winning/losing a match directly affects your level. How annoying would it be if you were placed on the losing team in a match with only seconds left and the result is that you go down a level?

Whereas this doesn't happen in games like COD where you are basically playing for yourself, the more kills you get the more XP you get whether you win or lose the match.

RedDead5366d ago

I think that goes for reach aswell? Reach has a differant ranking system than 3, it's more like cod I think...

kaveti66165366d ago

But there's no fun in COD for that same reason. A mediocre player can prestige in COD just by playing it long enough. It takes no skill, and the medals mean nothing. In REACH, there are definitely the negatives, but the positives are in this matter that anyone who quits the match is punished severely for quitting, and players with skill are rewarded and recognized.

RedDead5366d ago

I agree with this, I liked the ranking in H3

if you're on your own in Halo nd it's 4 on 1 in TS, hide and sneak attack, if you hget a kill or two and then die, it's worth it,you'll win.

BeOneWithTheGun5366d ago (Edited 5366d ago )

Being put of probation then banned for 15 minutes is not really a punishment. All you have to do is go make a sandwich and you are back at it. Now, if they banned them for 15 DAYS, then yes, it might be incentive enough to curb the early quitting.

Double Toasted5366d ago (Edited 5366d ago )

I disagreed kaveit, because the longer you play a game the more skills you develop. That was the reasoning lacking in your statement.

On topic: Bots! I often wonder why most console shooters don't have them. Gears 2 has them and I thank Epic for making it happen.

kaveti66165366d ago

@double toasted

You're wrong. Everyone has a plateau. With Halo 3 I reached my plateau at the rank of Major. My friend became Brigadier General and he's been playing the game since day 1, same as me. You're not going to acquire all the skills and be the best player possible just by continuing to play. Everyone has their limits, but Modern Warfare 2 doesn't represent that because all you have to do to get credit is to continue playing. Even if you suck and lose every game, you can still prestige.

+ Show (1) more replyLast reply 5366d ago
frostypants5365d ago

Simple fix, P1NKY: just don't count any match where a player enters mid-round against his win-loss record.

And don't forget, Reach does punish people for quitting games. If you quit too many times within a match, you get temporarily banned. Pretty cool. Combine that with the above and I think they'd have a perfect system.

P1NKY5365d ago

There's a slight problem with your "simple fix". After every match on Halo 3 you are matched up with different people. So if the game was to keep putting you mid-way through a game then you would never level up or down. Im not sure if Reach is the exact same as Halo 3, but it's similar.

+ Show (1) more replyLast reply 5365d ago
Garrus_Vakarian5366d ago

"No one likes to be in a game where it’s 2v4. To make matters worse, you get penalized for leaving if you don’t want to play in that match anymore. I have no idea what the threshold is to put you on probation as I have not passed it yet, but it’s rather idiotic to punish you for leaving a lopsided game like that."

This. 100x this. The quit ban is a band-aid fix. And it's short-sighted.

frostypants5365d ago

No, the quit ban is perfect. It just needs to be combined with some means of allowing replacement players in.

pixelsword5366d ago

Sounds like someone got their rank reset.

Just kidding.

5366d ago
Show all comments (94)
330°

"Everything Happening To Bungie Is Because of Greed" -ex-employees

Ex- employees Hope Studio Gets "Consolidated Into Sony"

Former Bungie employees speak out in a new report, blaming greed and leadership for the studio’s troubles, and say full Sony consolidation is the best way forward.

Read Full Story >>
thegamepost.com
dveio22d ago

Interesting article, even with some actual names of the people voicing their thoughts.

I think that we've had enough similiar situations at other studios and publishers already, hell even completely different businesses, to know that OF COURSE it's always about hostile environments at work and the search for rather effortless profits than causing excitment with great ideas.

All deflecting statements, wether from managements or other people in charge, have always, literally always been untruthful. Always.

And it's so silly.

Nothing of this crap causes a nuclear war.

But all the people in charge act like everything is top secret f'n CIA like intel, trying everything to not stand up for their mistakes.

I mean it's pathetic, it really is. In the brand scheme of it all it's truly pathetic.

robtion20d ago

Let me just fix this:

'Everything Bad Happening in 'The world' Is Because of Greed'

Bravo captain obvious.

Obscure_Observer21d ago

All of sudden consolidation is now a good thing.

Eonjay21d ago

Right I actually agree with you here. Something doesnt' seem right almost like Sony wants them to look bad because it is trying to takeover. I can't figure out Sony's intentions here but they are already wholely owned so full consolidation means that they can bring in their own management. And honestly this is probably NOT what Bungie wanted.

Obscure_Observer21d ago

"Well the obvious answer to that is that it kinda looks like Bungie is getting torn to shreds without Sony's help. And clearly there is no way Sony is going to spend all that money and not step in to help steady the ship at Bungie because that would be a huge wasted investment."

Exactly!

Phil allowed Pete Hines to run the show at Bethesda and we got Redfall as result. Now that he´s gone and Bethesda reports directly to Matt Booty at XGS, things are definitely getting better!

It´s past time to Sony to take over Bungie and fire that POS Pete Parsons.

-Foxtrot21d ago

Sony has literally given these guys chance after chance, they gave them an extra BILLION to try and keep talent along with telling them to sort their s**t out

What else can they do here? They gave them free reign, extra money and they've spat in their faces.

If they took full control when they bought them they might have been able to salvage them.

TheColbertinator21d ago (Edited 21d ago )

Bungie will be torn to shreds with Sony in full control. Another addition to the cemetery like Zipper or Sony Liverpool

Eonjay21d ago

Well the obvious answer to that is that it kinda looks like Bungie is getting torn to shreds without Sony's help. And clearly there is no way Sony is going to spend all that money and not step in to help steady the ship at Bungie because that would be a huge wasted investment.

MrBeatdown21d ago

Whatever mental gymnastics you just went through must be exhausting.

It sounds like you have some baggage from Microsoft's acquisition spree.

SimpleDad21d ago

Bungie was indie, so they depended on in game monetization. Sony makes money from other sources: music, movies, psn, ps hardware...

...so devs are hoping by full Sony consolidation they will cut down the monetization part, and make things easier for them...

...but keep in mind, Sony bought them because of their monetization and live service model and design, so much so they tried to make every Sony IP into a live service spinoff.

So I don't see much change in anything, for us consumers, if Sony takes full control.

Michiel198920d ago

i don't think you know what the word Indie means. Bungie has be under the hood of MS for a long time and basically were under the actiblizz hood while they were making Destiny. They are one of the biggest AAA studios, the polar opposite of indie. Technically they weren't owned, but they made deals with Acti like they were. Indie refers to smaller independent studios and don't need in game monetization at all to work. Hades for example has 0 ingame purchase options yet made a lot of money.

Show all comments (32)
460°

It’s Just Over For ‘Marathon’

Marathon has always been teetered on the edge of future failure, but now that seems set in stone after recent events.

24d ago Replies(4)
CrashMania24d ago

Paul Tassi is a known xbox/MS stooge.

Saying that, Marathon looks so meh to me, absolutely no interest at all.

JEECE24d ago

Once he wrote an article characterizing Horizon Forbidden West, which came out over a year after the PS5 released, as a PS5 "launch game." Assuming this was just a mistake, I pointed out to him that "launch games" for a console are widely understood to be the games that come out on the day of a console's launch or in the immediate window thereafter. He responded and told me that he understood "launch game" to mean a game that launches, which would mean that every game that releases on a console is a "launch game" for that console.

I've basically ignored everything he has said since then. But I don't care about Marathon either way; playing Hunt: Showdown turned me off this genre pretty much.

Killer2020UK24d ago

He sounds like a stubborn moron

babadivad23d ago

It's releasing on Xbox...

Notellin23d ago

He's a Sony and Destiny fanboy. Has been forever. He plays Destiny 2 on PS5, what are you even talking about?

+ Show (2) more repliesLast reply 23d ago
neutralgamer199224d ago

If I was running Sony why would I not try to have bungie reboot Killzone and have it as their Halo. Honestly I don't know how Sony could justify that 3.6 billion purchase price. Insomniac games at 256 million has been their greatest acquisition in Playstation history for what they have already delivered and what's the pipeline

Profchaos24d ago

The smart money would have given them killzone but they brought them to be a pillar of their live services investment and seeming have no interest in allowing them near a single player story driven game again.

Lightning7724d ago

The bigger mistake imo is not having them do any SP projects. Just all LS stuff.

Also want to clear up some misinformation on my part about Marathon. It wasn't due to creative differences as to why Jade left it was due to early internal Play tests were reportedly not received very well. Which probably prompted her to leave. My fault on that.

Ghostwood24d ago

It does look like ass shit.

Would pulling the plug now make any difference or is Bungie thoroughly cooked regardless?

peppeaccardo24d ago

Since when Forbes is relevant for the gaming community?

Profchaos23d ago

Have a read and you can't say they are not wrong.

S2Killinit23d ago

I had a read and it was pure hyperbole

Show all comments (48)
290°

Bungie Responds to Unauthorized Use of Art in Marathon

Bungie: "We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.

This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.

We take matters like this very seriously. We have reached out to @4nt1r34l to discuss this issue and are committed to do right by the artist."

OtterX28d ago (Edited 28d ago )

"However, one thing Marathon’s been almost universally praised for is its art style."

Eh, I've heard a lot of dislike for the bleak art style. "Universally praised" would mean that hardly anyone dislikes it. This is a pretty dishonest article. I'm personally not a big fan of it either.

https://gamerant.com/marath...

PapaBop27d ago

I don't mind the art style so to speak but watching footage, the world looked really bland and lacked detail, reminded me of a mid budget VR game.

Pyrofire9527d ago

They said it was universal so you might just unaware just how much you do in fact praise its art style.

Notellin26d ago

I have a hard time finding anyone who is praising the art style. All I see are complaints.

S2Killinit26d ago (Edited 26d ago )

Probably because the boo boys are more vocal. I mean most of us haven’t really played it and its still in development, so how can we praise it? Meanwhile the boo boys don’t need objectivity to criticize a game that has not launched yet.

The art style, I personally like it. But I also need at least a good lore to get into games as I am usually not a multiplayer only kind of gamer.

FinalFantasyFanatic26d ago

I have never seen anyone praise Marathon for its art style, in fact, I think it's one of the things that is universally hated about this game.

Juiceup26d ago

Since the early days of destiny, Bungie has cemented itself as the undisputed King of being dishonest while technically not lying. They simply don't hype things up or make statements without some kind of bs. Their dishonest marketing speak bs has become their entire brand for me.

You have to look at politics to find worse.

+ Show (2) more repliesLast reply 26d ago
Kaii28d ago

What's shocking is the amount that they've copied, thieving ghouls.

franwex27d ago

At least they’re trying to do right and admitted quickly that it was stolen. I give credit when credit is due.

I also dig the new art style, I know most people are mixed.

27d ago
Notellin26d ago

"I give credit when credit is due."

No you don't and this is an absolute lie. You aren't giving credit to the artist they stole from you're giving credit to the thief. You're a disgusting liar if anything.

27d ago
FlameWater27d ago

Game DOA, this is the closest they will get to mass promotion

FinalFantasyFanatic26d ago

I knew it was DOA from the trailer, yeah, there's no recovering from this, it's Concord 2.0. I dread to see how many more of these Playstation had in production before they changed direction and cancelled the ones that were in the early stages.

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