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260°

Unreal Engine To Power Devil May Cry Reboot

In a recent posting on Ninja Theory’s public forum, community manager ninja, Dominic Matthews revealed that the new retelling of their Devil May Cry will be powered by the Unreal Engine.

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Prcko4951d ago

I wanna see that in ACTION!!!

Sev4951d ago (Edited 4951d ago )

Me too.

I'd be 100% against the Unreal Engine if it weren't for Arkham Asylum. That showed me an Unreal Engine game that isn't made by Epic can be great.

number474951d ago

AA had amazing characters, and amazing sets. But as soon as you got outside, it turned into unreal-itus...

Should work well for DMC. Hopefully they can learn from Rocksteady how to code.

STICKzophrenic4951d ago

Bioshock and Mass Effect franchises say hi.

MrMccormo4951d ago

I hope it turns out well. Unreal Engine has both its high points and its low points.

R_aVe_N4951d ago

If you haven't both of those have very dark atmospheres as well. I want the UE3 to show me something more than that. I know it can, but I have worked with it personally, but for some reason it doesn't work that well.

STICKzophrenic4951d ago

"If you haven't both of those have very dark atmospheres as well. I want the UE3 to show me something more than that. I know it can, but I have worked with it personally, but for some reason it doesn't work that well."

Bioshock yes, but both games look awesome.

Mass Effect, no. Mass Effect is set in some really awesome and varying environments. Virmire comes to mind as being pretty bright.

Active Reload4951d ago

Another idiot that doesn't know fuck all about engines.

mike90774951d ago

Yea arkham asylum has probably gotta b the best looking game from the unreal engine

Sarcasm4951d ago

Well that pretty much means it's not going to pass any graphical benchmarks.

They need to prioritize responsive controls though, which is sorely lacking in Enslaved.

UltraNova4950d ago

In my opinion the problem with Unreal En. 3 is not that it is a bad multi-platform engine its just that its so overused to the point where it got boring and stale...

For me when ever I see an Unreal engine game it looks almost the same be it Bioshock, AA or Mass effect. Everything looks like its has Vaseline smeared on it..

Again for a multi-platform engine is holding up pretty good, but i wouldn't use it as an engine in a major franchise reboot, I would go with a new engine to go along the 'reboot' notion aka something new..

+ Show (6) more repliesLast reply 4950d ago
erathaol4951d ago

Also confirms Xbox 360 as the lead platform, while devs will try to say they are building both with equal care, CAPCOM doesn't have the best PS3 optimized games record.

:[

Christopher4951d ago

UE on the PS3 alone has had issues from competent developers. It's most likely going to lead on 360 like Capcom's other games, which means we're likely to experience lower resolution and washed out graphics on the PS3 as well as more tearing and worse framerate.

lolzers4951d ago

Wait, most games on console are at most 30fps aren't they?

raztad4951d ago

@lolzers

DMC always has been 60fps even back in the PS2 days. It is a very fast paced game, so framerate has to be 60 in order to be smooth.

SuperM4951d ago

Well Ninja Theory has alot of PS3 experience, so they really should be able to make it good on the PS3. Id be surprised if not.

lolzers4951d ago

So if a game is 30 fps it isn't fast paced? UC2 was pretty fast paced sometimes wasn't it? You're confusing me now raztard, if a game is 30 fps does that mean it's a bad thing?

Information Minister4951d ago

All previous DMC games rendered at 60fps. Ninja Gaiden and Bayonetta are also 60fps, because it's considered the ideal frame rate for very fast games that require quick reflexes and low input lag. Even GoWIII renders with 60fps as the target and 45fps as average.

And it's not just that. That specific frame rate is now a part of the franchise's indentity and gameplay.

This news just adds to my scepticism towards this new entry in the series.

+ Show (4) more repliesLast reply 4951d ago
LukaX234951d ago

What makes a reboot, a reboot? DMC4 came out not too long ago. It's certainly not new, but it's not that old either...

Either way, the Unreal Engine is great, a bit overused, but great nonetheless.

erathaol4951d ago

After seeing the video again, he seems kind of nerfed and his hair is just a tad bit white. This game could just be a look into Dante's rebellious youth with him finally going through puberty at the end and looking more like the Dante we know.

karl4951d ago

thats all i hope from this game..

if this is more like a DMC prequel than a reboot .. even if they call it that way

i might accept it

Rrobba4951d ago

Me too, gameplay speaks best.

FACTUAL evidence4951d ago

ugh......I mean...I dunno...I just want the old DMC back.

TVippy4951d ago

They officially buried it.

cyberwaffles4951d ago

BOOOH!

when i think unreal engine, i think shooters. how could i possibly relate that to DMC?

then again, batman was pretty awesome except for the plasticky-looking models.

+ Show (4) more repliesLast reply 4950d ago
doctorstrange4951d ago

The Unreal Engine is getting on a bit, but the screens look pretty good

Otheros004951d ago (Edited 4951d ago )

Unreal engine 3 sucks! And overused.

OdinX4951d ago

They honestly shouldn't have done crap to DMC; I actually want this one to bomb in sales to show Capcom that just because you "appeal" to western gaming doesn't mean it's the best option. :/

karl4951d ago

yeah... i really wanted to know what happened to Nero and Dante after DMC4

there were many unanswered questions .. and well.. now i cant forget getting them

eggbert4951d ago

everything won't look like its made of rubber?

Taggart4514951d ago

After seeing Enslaved, I really Ninja Theory really has the Unreal Engine nailed down. I'm cautiously optimistic for this.

Fishy Fingers4951d ago

Yup, they've pulled of great looks and gameplay (smooth, nice animations) with Enslaved across both platforms while having their own style.

There is a misconception that all UE3 games look the same, they dont have too.

Seijoru4951d ago

Screen tearing was terrible, 30fps in what should be a 60fps game, etc. Fuck NT.

Fishy Fingers4951d ago

I didnt find the screen tearing any worse than I've seen from many other games using different engines and there's nothing to say UE3 cant run at 60fps for DMC.

I personally am reasonably impressed by what they've done using UE3 for the first time and on both systems. Hopefully they'll improve upon that with DMC, of course I'd like V-sync and 60FPS, but I'll also wait until I see the game before I write it off.

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410°

Former Hellblade Director & Ninja Theory Founder Explains Why He Left The Studio

Former Hellblade director and Ninja Theory co-founder has offered an explanation regarding his departure from the now Microsoft-owned studio.

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XiNatsuDragnel11d ago

I hope he forms a new studio soon

Cacabunga10d ago

It is a good studio.. i really enjoyed their dmc game that i platinumed it.
I did not try hellblade, because it doesnt tell me much.. Enslaved was very mehhh
Heavenly Sword was good not great. Amazing graphics back in the day but so repetitive and not so engaging in the long run.

stoney10110d ago

I really enjoyed Enslaved and Heavenly Sword back in the day. Wish they'd return to that sort of game. Hellblade isn't really for me to be honest. Not saying it's not a good game, I just couldn't get into it.

Popsicle10d ago (Edited 10d ago )

That is fair. I enjoyed Hellblade but can definitely see how it isn’t for everyone.

Would like to see how Heavenly Sword would have turned out if developed today. It’s easy to forget that games like Heavenly Sword were unprecedented and in their infancy.

shinoff21839d ago (Edited 9d ago )

Enslaved has been their favorite game for me. Loved the atmosphere.

1nsomniac10d ago

Heavenly sword was a staggeringly good game!! One of the most memorable of the PS3 generation in my opinion.

Babadook710d ago (Edited 10d ago )

Heavenly sword was good. It had ambitious graphics and as a result the frame rate suffered and as a result the gameplay suffered. But the story was phenomenal. Great acting, especially Andy Serkis as the king.

Jingsing10d ago (Edited 10d ago )

"Microsoft" we all read between the lines. We have seen the exact same thing happen with many of their other acquisitions

InUrFoxHole9d ago

Jesus man! Try reading the article at least.

cthulhucultist10d ago

One thing that pleasantly surprised me, was the Switch port, as back then it was my only console. The graphics were amazing and the artistic design helped a lot to enhance the visuals.I took some really impressive screen shots while playing which I still revisit them from time to time to remind me what a capable developer (QLOC) can achieve with weaker hardware.

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400°

Xbox Acquired Hellblade Developer Ninja Theory for $117 Million

According to FTC filings, Microsoft acquired Ninja Theory for $117 million.

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Obscure_Observer296d ago

Ninja Theory is made of very talented and passionate developers.

I´m glad that saw that studio´s potential and chose it to be part of the Xbox family!

Now under Xbox they´re AAA and has all the freedom and resources in the world to deliver amazing games for us!

Thank you Phil and Tameem Antoniades.

blackblades296d ago (Edited 296d ago )

Stop slurping in public

RpgSama296d ago

He is getting out of hand lately, he took it to 11 now.

Army_of_Darkness296d ago (Edited 296d ago )

@Obscure_Observer

"oh thank you so much Xbox! Kiss! Kiss! Kiss! I bend the knee for you my lord!" 🤣🤣

Ninja theory is okay. Not great.

Elda296d ago

LOL!! That's the behavior & words from a true fanatic.

Crows90296d ago (Edited 296d ago )

The potential??? Remind us all who they've tapped their potential? What new IP are they working on???

Oh wait...that's right. They needed a cinematic story driven IP ...hellblade was well received so they bought them for peanuts.

And let's see.. what are they currently working on and to what scope compared to before??

Basically the same game but #2
Similar situation to the tomb raider sequel except this time they made this sequel a permanent exclusive.

Knushwood Butt296d ago

Maybe Bleeding Edge was the potential.

Crows90295d ago

@knush

Oh crap you're right. Lol that thing was definitely a result of the Microsoft acquisition.

4Sh0w295d ago

Ninja Theory has alot of potential, but Hellblade 2 needs more action gameplay before I get excited. They did well with Heavenly Sword & DMC games so hopefully we'll see a full blown new action IP from them after H2.

Crows90295d ago

@4sh0W

Just imagine what they could do...people falsely claiming hellblade 2 is like god of war...Heavenly sword, which was a playstation exclusive, was more in competition with god of war.

Obscure_Observer295d ago

"Oh wait...that's right. They needed a cinematic story driven IP ...hellblade was well received so they bought them for peanuts."

MS paid $117 million for Ninja Theory which at the time was an indie studio made of only 20 people.

Sony paid $229 million for Insomniac which at the time were made of 400 employees.

That was a steal! Lol!

"And let's see.. what are they currently working on and to what scope compared to before??"

The original Hellblade was developed and produced by only 20 people (Melinda included).

As an Xbox first party studio, Ninja Theory has now 200+ employees and Hellblade II will be full AAA game powered by UE5. In term of scope, the original Hellblade only features only small areas to explore, while in Hellblade II gamers will be allowed to explore all areas of Iceland.

"Basically the same game but #2"

Lol. You´re in for a major shock! XD

Crows90294d ago

@obscure

There will be shock...but It think itll be all over you.
The same but number 2 wasnt meant as an insult. I liked the first one..so I know I'll like the second. You probably didnt care for the first one for a couple of reasons.

1. They were you referred to it as a small indie game
2. It wasnt an xbox exclusive

Youll be in shock when its pretty much the same but number 2. Number 2 of any game is ALWAYS bigger.
God of War Ragnarok is essentally God of War but number 2. Same kind of game but bigger in scope.

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neutralgamer1992296d ago (Edited 296d ago )

Obscure

You really think he gives a damn about you or me thanking him? Seriously man does it not bother you at all that you are such a huge fanboy of Xbox and your comments come across like cult members

Be a gamer for gaming these corporations don’t care about any of us. We are dollar signs to them

On topic

I am glad for NT because their last game they struggled so much just to complete it and companies even provided equipment just for them to get the work done. Now they have peace of mind with resources they need. Hopefully they can naturally grow into a bigger studio and make some amazing games

Godmars290295d ago

They're mid tier devs at best. Failed to nail one of their biggest shots with Heavenly Sword, went way over their weight limit with DMC: DmC, and got lucky with apparent one-shot, B title Hellbalde. Which MS expects them to make into a franchise?

I'll just wait for the first "Hellbalde better than GOW" article. Cause that's going to be fun...

4Sh0w295d ago

Salt, Salt, Salt is basically all you said.

Vengeance1138295d ago

Mid developer remains mid lol Wake me up when they actually put out something half decent haha

porkChop295d ago

It's funny how no one called them mid tier until Xbox acquired them. People loved Heavenly Sword, Enslaved, Hellblade, etc, but now they're suddenly mid tier? Touch grass.

MadLad295d ago

@porkchop

I mean, you called it out first and you're not wrong.
DmC definitely got the shaft, yet it was successful and a good game. The closest thing they ever released to be considered "mid" was Heavenly Sword.

Lightning77295d ago

It's Bad now but great here. https://n4g.com/news/208826...

Even saying support Hell Blade because Shadow Of Wars Microtransactions.

Scroll down a little bit and you'll even see Obscures comment. He may be A hardcore Xbox fanboy but at least he's consistent here. Can't say the same in these comment sections.

295d ago
1nsomniac295d ago

While the corporate xbox ass licking is as pathetic as it gets. How is it any different to the Sony usuals in here that sprout this pathetic crap on a daily basis!

They both need to get filtered elsewhere so the grown ups can talk like adults.

+ Show (7) more repliesLast reply 294d ago
P_Bomb296d ago

I wonder if they’ll ever reboot Enslaved?

shinoff2183296d ago

I liked enslaved I felt it was one of their better games

Sonic1881296d ago (Edited 296d ago )

Enslaved was just mediocre. So I doubt they'll bring that back. Tbh most of their games were mediocre including Hellblade. That felt like a walking simulator

Knightofelemia296d ago (Edited 296d ago )

Enslaved was a sleeper hit which it was and is still a great game to play. If a person who missed out on it I would say snag it off Ebay and play it. It's still one of my favorite games.

Melankolis296d ago (Edited 296d ago )

It was a good game, but....just good, not great nor it interesting. Maybe the background of the characters aren't well told, lack of lore, just start and play. I gave it 8. Good but easily forgettable. Yeah you may call it mediocre. NT is quite talented, but they lack something.

Sonic1881295d ago (Edited 295d ago )

@Knight

I never felt like their games were great. Just solid or mediocre but that's my opinion. I am still interested in playing Hellblade 2 on PC because of the graphics. I think this game is going to look fantastic on PC

mkis007296d ago

Damn this really puts into perspective yet again how good a deal sony got for insomniac...the workhorse of the industry at this point.

Aloymetal296d ago

That was the 1st thing that came to my mind, Sony got Insomniac for pennies and they've been pumping out great games since this gen started nonstop. Amazing.

MEGANE295d ago

Yes but any winnings there they lost on bungie, imo.

mkis007295d ago

I somewhat disagree. They bought Bungie for the expertise. The largest chunk of Bungie was for talent retention; they paid more to make sure everyone stayed at Bungie. Sony wants talent, IP's are just a bonus because they know they can and will create more.

__SteakDeck__295d ago (Edited 295d ago )

@MEGANE I know I’m going to get downvoted to hell, because this is n4g and people here hate GAAS games. But how the hell did they lose on Bungie? Do you know how much money Destiny will bring and Marathon will bring? Lol

MEGANE295d ago

I get it, but a couple Billion more and they could have bought square enix… a publisher full of IPs… I don’t disagree with acquiring bungie but 3.5 billion and sony can’t even dictated exclusivity? Please.

PhillyDonJawn296d ago

They have High potential. Add some good combat mechanics and action to go with the graphics and story telling. Ad you got a mega hit.

296d ago
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120°

Senua’s Saga: Hellblade 2 Developer Diary Goes Behind the Scenes With Motion Capture

Ninja Theory outlines the upgrades made for performance capture, leading to more realistic animations in the upcoming sequel.

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rlow1310d ago

This game looks incredible. Loved the first one, the story was good. I’m curious to see where they take it.

potatoseal309d ago

Yeah the story was really good in the first one and I have no doubt the story will be great in this one too. I just hope they can improve a lot on the gameplay side of things this time around, more specifically the combat.

Tacoboto309d ago

They'll have doubled the combat encounters from 6 to 12, with 48 motion-captured fall down and push back animations

rlow1309d ago

I agree, for me the combat was sluggish and repetitive. I’m really hoping they nail 60 fps.

Terry_B309d ago

..replace game with movie and it makes sense.

cthulhucultist309d ago

Funny this is that the QLOC's port of Hellblade on Switch, was amazing graphically (given the limitations of the hardware that is).

I was amazed by the graphics, lighting and scenes and I couldnt stop taking photos with photo mode.

My only issue is with the next game (and I suspect that most people will agree on this), is that we have not seen much gameplay (few actual gameplay seconds back at Game Awards 2021).

If this is indeed slated for 2024 release, they should showcase some gameplay in Gamescom or at another event this year.

giovonni309d ago

I can’t wait to see where this game takes us this time around

CrimsonWing69309d ago (Edited 309d ago )

Guys! Ffs, just show a normal bit of the game. Yes the motion capture technology and graphics fidelity looks great, but my god… it’s like all that we ever see. I want to see another VGA level showcase where we see more of the combat or something other than a cutscene or showing off the tech.

Flawlessmic309d ago

100%!!!

Becoming a joke now, it's been 4 years, it's about dam time we get some real gameplay.

Enough with the dev diary's already.

Shadowsteal309d ago

Announced in 2019, and not a lick of gameplay. Might as well just produce a movie at this point.

Magog309d ago

It's basically
Motion Capture: The Game