Critical Gamer writes: Following on from yesterday’s article we bring you more of our interview with the creator of Vietnam FPS, PPp_Killer. In today’s article however, we are lucky enough to be able to welcome a second LittleBigPlanet community creator to the discussion. You’ll also be hearing from dadrester, creator of Little Big Retro Arcade. First of all, however; PPp_Killer reveals how he was able to create an FPS in LBP 1 without the benefit of LBP 2 tools.
“The thing about the LBP 1 version was that it was not powered by the controlinator and movers. It was powered by rockets, and what I like to call a jetpack powered movement ball that your sackboy was in. Whenever you moved it would trigger rockets; but the movement was just too slow, and the frame would tend to go off on an angle. Those were my problems in LBP 1 and no matter what I tried I could not fix them. On top of that the gun was prone to jamming, and you could even accidentally flip the frame onto its side.”