Sitting down one-on-one with Greg, a few things immediately jump out. For starters, he rarely uses "I" in conversation. All credit goes to the team, and decisions apply strictly "for us." It's also clear how deeply working with Medal's military consultants -- a collection of active and retired Special Operations soldiers -- affected him. Along with delivering a great game, he wants to give his audience a glimpse into that rarified community.
"We all have a stereotypical view of what a Special Operations soldier is," Greg tells me, "and clearly they're genetically different. You just feel that presence. It was a long process, getting them involved, and once they were on board, man, they were fully on board. It's like anything they do, they want to do it better than anyone else. That's just a part of their mindset."
Ibrahim from eXputer: "The Medal of Honor franchise was once the crown jewel of FPS war games, later defeated by the tides of time and poor development."
They tried to turn it into Call of Duty and it killed it off. They should reboot it and go back to it's roots. But they'd ruin it with online-only/multiplayer style bullshit so why bother? I have very fond memories of these games, but this series can stay dead as far as I'm concerned.
Was literally just thinking of this game the other week with the secret nut cracker mission and the shooting Bismarck dog lmao. Loved these games as a kid
I have fond memories of playing the Medal of Honor Breakthrough MP Demo. It had two maps and custom servers. Living on campus, I had it downloaded on one of the PC Lab servers so I could access it on any computer at the university. Joined a clan and made friends that I still keep in touch with today.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.