Benchmark Reviews: While the path towards widespread 3D acceptance has been long and difficult, we've arrived at a market rich with 3D innovation. Cinema 3D movies are showing in theaters across America, major sporting events are broadcast in 3D, and now 3D-HDTVs are a sought-after item. Many would credit NVIDIA's 3D-Vision technology for being the catalyst that launched a new era of visual entertainment, and in this article Benchmark Reviews presents our NVIDIA 3D-Vision Multimedia Resource Guide. Video games are a primary part of this article, and we'll share tips on optimizing convergence settings to produce eye-popping out-of-screen 3D effects. NVIDIA's 3D-Vision kit is capable of much more than video games, which is why we also offer sections on 3D video multimedia, 3D Blu-Ray Disc movies, 3D photos, and Sony's PlayStation 3.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
Detailed article, a good read.