"Three games are in their final week before release Dead Rising 2, Guitar Hero: Warriors of Rock, and FIFA Soccer 11. Gran Turismo 5 (PS3) and Call of Duty: Black Ops pre-orders continue to pick up. 15 games are over 100,000 pre-orders and 26 games are over 50,000 pre-orders."
The video on Black Ops 1 shows some separate rooms, assets, and other features which exist outside of the boundary of the game.
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
The Dead Rising series has enjoyed a long and storied history over the years, but which game in the series is best?
Kinect adventures is beating gran turismo 5 in preorder sales for this week.
Hope ps3 users have fun with gran turismo as ill be having fun with kinect.
@below Dont care what people think, also, gt5 just seems like a boring simulator with shinier graphics. (my opinion)
GT5 is almost here!
they would lowered the prince on kinect already
I am genuinely excited for Kinect, I'm borderline ecstatic. Even if it's for the simple things it can do, like voice control and what not, bottom line is that Microsoft have succeeded in making me want this contraption of theirs.
Sure I'm going to have people disagree with me about my own excitement, as if to say they know me better than I know myself, but I do not care. MS promised a hype of a launch and they're delivering. They promised core games at tgs and they delivered. Of course the kinect haters started talking about on rails and no gameplay and nobody thought about hybrid kinect controller games.
I just wanna say, I can't wait to play with skittles.
Can't Wait for GT5 :D