God is a Geek: Xbox LIVE Arcade and similar download platforms have been hailed as the future of gaming and of creative development. However, so many of the new and exciting titles released by this method take hark back to times gone by. For example, Trials HD (a wildly successful and fun game) is, at its heart, a 2D motorbike game. The excellent Plants Vs Zombies is really a spruced up castle defence title. And then we have games like Blade Kitten, which seem to take cues from side-scrolling action-platforming classics such as the Contra series. So, does looking backwards for inspiration produce forward-thinking gameplay or would the past be best left alone? Read on for the full review.
Andrew writes:
"Years ago I had the chance to interview Steve Stamatiadis the creative director at Krome Studios and since then I've been good friends with him. You may know this company since they created Blade Kitten, Full House Poker, Game Room and much more. Well just a short time ago glancing at my Facebook feed I noticed the Blade Kitten page posting about Blade Kitten Episode 2, which has been missing for quite sometime. When I say missing I mean in limbo for quite a few years since it wasn't able to see the light of day until now."
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Gamers Hideout reviews editor, Connor Crowhurst, reviews Blade Kitten.