Sega has discussed why it cut content from Yazuka 3's Western release.
Series producer Masayoshi Kikuchi said that removing mini-games and hostess bars were a "business decision" to make it more appealing to non-Japanese audiences.
"At the time there was an argument with Sega internally that in order to make the game more compatible and appealing to the Western market, we would do better off removing those mini-games that are hard to understand and heavily rooted in Japanese culture," he said.
"We did what we thought would be good for the Western market, but after the game was released we received a lot of feedback from users in the complete opposite direction, asking for complete content.
"Learning from that experience this time, we've tried to include all content in the Japanese version you see in [Yakuza 4].
"It was a big surprise for us. I'm definitely pleased that people wanted to see more, but at the same time, I feel sorry for the fans who were let down by the ...
SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.
GamesIndustry.biz writes: "Relic is best known for the Company of Heroes and Dawn of War games, and recently developed the new Age of Empires for Microsoft. Relic will transition to an independent studio and will no-longer be part of the Sega group of studios.
The majority of the 240 job cuts are across Creative Assembly and Sega Europe, while there will be a ‘small number’ cut from Sega HARDLight. There was no mention of other Sega UK studios, including Two Point Studios and Sports Interactive."
Sega had such a turbulent existence from the mid-90s to when they dropped out of console manufacturing entirely in 2001, it’s understandable if you’ve never heard of the Genesis Nomad.
make the gamers feel like they have been short-changed. We paid full price for the game and we expect the game to be complete.
That's okay, Sega.
http://tiny.cc/7j5ge
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At least localized it faster.
/: (
let's hope for a DLC in the future.
No they aren't. They planed it the moment they were going to release the game in other territories. This is why Japanese game development is so horrible these days. Western developers have surpassed them in terms of story and content. Sega just cannot seem to get anything right.