You may not realize this, but FarmVille is more popular than World of Warcraft, Halo, and God of War combined. There are more than 60 million Farmville players each month. Which begs the question: Just who are these 60 million gamers? Thanks to this handy dandy chart, we now know. And what makes this fun is that he compares a FarmVille farmer to a real life one.
The acquisition of Zynga by Take-Two Interactive might become the video game industry's version of the AOL Time Warner merger.
I have to give props for the use of Electric Boogaloo reference. I don't think many young folk will even know what that is.
On topic... wasn't that where Don Mattrick went after leaving XB?
Mobile publisher and developer Zynga, with the hiring of Matt Wolf as VP, seeks to reaffirm its intentions to enter blockchain gaming.
After a year in soft-launch, Zynga's nostalgia-evoking title FarmVille 3 is geared for a global release with the launch of a sneak peek video
So where are all those people who claim a games popularity is proof of its superiority? This game must be the second coming if those idiots are to be believed.
Popularity doesn't equal superiority, but it does equal profit. :(
Don't play and don't plan on booting up Farmville on my Facebook account, but hot damn, those stats are surprising as hell.
Consider my mind blown.
70 Million Hours a week...
I don't see how it's fun or entertaining at all.