Substream is a unique 3D shmup (like Star Fox) that incorporates varying music types into it's levels to give the game a rhythmically enhanced feel where everything moves with the ebb and flow of the track.
Resolution's Brendan Caldwell writes: There is a white tent in Nottingham’s Market Square. If our teenage memories teach us anything, it’s that disappointing things happen in tents. And this is a big ol’ tent. It’s a pleasant relief, then, that instead of teenagers unsuccessfully rutting and water leaking through the broken zip, the big white tent of Nottingham is actually the main platform of the excellent annual GameCity Festival. Inside is a mix of developers showing off their works-in-progress. Let’s walk past the big, well established names for now. Be gone, Lego Universe. Not now, Crysis 2. Something else compels us forward. GameCity, I have come for your indies.
J. Evangelho writes:
"Fans of titles like Everyday Shooter and AudioSurf take note: Indie developer Ben Bradley is designing a music-driven shooter you'll want to pay attention to."
Loved everyday shooter! It was a bit bland.. but this looks like it might have a little more to offer in the visuals department