DHGF: Over the past few years, we’ve seen companies release nostalgia based games with 4-16 bit style graphics in an attempt to be “retro.” Bandai Namco and XSEED tried it with Retro Game Challenge and From Software and Atlus USA did it with 3D Dot Game Heroes. In both cases we found the games to be decidedly…average. Now it’s Nippon Ichi’s turn with Cladun: This is an RPG!. Although the game looks decidedly retro, the more you play the game, the more you realize this is an engine they never could have pulled off in the era of Dragon Quest or Wall Street Kid.
In my preview piecethat I wrote up after a dozen or so hours with the game, I talked about the story and magic circle system that dominates all aspect of the game. Although I was impressed with the title around the twelve hour point, that’s only a drop in the bucket with an RPG. Now that I’ve beaten the game (as much as it can be) and have logged over forty hours onto it, it’s time to see if my first impression held true.
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"The PSP recently celebrated its 8th birthday. To honor the occasion, I’m paying tribute to the 8 best games in three different categories. So let’s get rolling with 8 for 8: Best of the PSP, starting with the system’s most awesome original IPs." -Hindman of PSLS
Pata pata pata pon
That still gets stuck in my head whenever I think about it.
Some good PSP nostalgia. People might not realize that it was the starting point for some pretty cool series.
For those of us who grew up in the Super Nintendo and Sega genesis era, we have a soft spot for old school games, the ones that remind us of our childhood and give us that old timey feel. Sometimes those games are still great and fun to this day, others usually are not. Cladun X2 is a game that gives us that old game feel while making us feel like it’s something new. It’s a refreshing take on top down RPG’s that shouldn’t be over looked.
The Scoop: 8-Bit graphics and music meets modern dungeon crawling for the casual crowd in NIS’s downloadable title for the Sony PlayStation Portable.