460°

Suda51 concerned by PlayStation Move

The way PlayStation Move is sold - separately rather than in pairs - is problematic for developers, Grasshopper Manufacture CEO Goichi Suda has complained.

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eurogamer.net
Bigpappy4968d ago

I agree with Suda. If you are going to be play game that need a Nav, the controller in one hand can not provide the same level of comfort. Unfrotunately, I think Sony already knows this, but wants to sell the Move bundle under $100 entry price.

Stealth20k4968d ago

lol i would be concerned with his kinect game if I was him

Biggest4968d ago

Didn't these guys make No More Heroes? I figured they would feel right at home with the Move. Or is he genuinely concerned for gamers and their possible discomfort from using the DS3 as a navigation control? I hope it isn't the Kinect money talking.

nveenio4967d ago

I think this guy just doesn't get it. There already games scheduled that require two Move controllers (The Fight). I'm sure there will be more. But it's not limiting. Look at Sports Champions: Some of the mini-games can be played with either one or two controllers. I think of it a little like iPhone development. When making a game for the iPhone, we have to consider that the user may have an iPhone 4. That means that we need two different sets of art: high-res and regular-res. It's a pain for development, but it's worth it to give each user the best experience.

The Lazy One4967d ago

The point he is making is that they have to make design choices differently because of how its sold. They can't ensure that people will have 2 moves or a move+nav or whatever (though the DS3 should alleviate that).

He isn't commenting at all on the ability of the Move, just the way it's being sold.

nycredude4968d ago (Edited 4968d ago )

I think this guy should just stick to making his Kinect game. I guess being on MS's payroll, talking BS is a pre-requisite.

Rush4968d ago (Edited 4968d ago )

Sorta like not being on Sony's Payroll and still talking BS xD

Am trying to figure out who is smarter you or Suda51 then I remembered hes getting payed for his "loyalty" so it's not really much of a contest is it.

Moonboots4968d ago

daaaaammmnn (Chris Tucker voice)

Sheikh Yerbouti4968d ago (Edited 4968d ago )

The nav controller probably won't be necessary for a lot of Sony games that use the main controller. Increasing the price to make Move more hardcore would turn off or confuse the casuals they are catering now. There is plenty of time to bundle them two once they sell.

Besides it is no dumber an idea as selling a console without a hard drive nor wi-fi capability with arguably the best online experience.

Tell Suda51 to go butt hump Kudo Tsunoda.

The Lazy One4967d ago

"Besides it is no dumber an idea as selling a console without a hard drive nor wi-fi capability with arguably the best online experience."

are you implying that either is not dumb then? From a development standpoint they are both dumb. From a consumer standpoint they are both smart.

It's usability vs cost. Personally I'd take usability every time, which is where both fall short.

Megaton4968d ago

If you read it, he's not even talking about the Nav. He's talking about using 2 of the regular Move controllers together.

Like this...

Snoogins4968d ago

Sony was foolish to not sell the Move in pairs, or at least make the Nav controller also support sixaxis motion tracking. Such short-sightedness could cost some quality exclusives down the road, or at least limit what developers will be willing to do with their games.

labaronx4968d ago

its sorta like asking if every wii game will require a nunchuck or motion plus, if the game is worth the investment, yeah i'll buy the extra stuff for it....

i do however believe Sony should have packed the nav controller in the bundle but again its not really necessary at this moment.

The Great Melon4968d ago

@labaronx

I wish Sony put an orb on the nav controller. That would have added the needed functionality for most games that would have required two moves. Oh well.. hopefully developers won't hesitate to require 2 moves. They might not consider for casual games, but I would think for normal games they would expect players to have two.

gamingdroid4968d ago (Edited 4968d ago )

The fact that 2x wand isn't mandatory, means that in some ways it is more limited than even the Wii. Unfortunately, it is hard enough to get people to adopt an accessory, let alone two of them!

So developers can't rely on that particular control scheme. Without two wands, I wonder how boxing (or similar games) will tackle that problem?

To be truly an improvement on the Wii in every conceivable way, Sony would have to implement analog stick on the wand and sell them in pairs.

FungLip4968d ago

@The Great Melon

Actually there are several other sensors built into the Move controller to make it works faultlessly all-around, the orb is only part of the story. Notice how the Move controller costs 20 bucks more than the Nav, it's safe to say that the orb doesn't cost 20 bucks to make

DelbertGrady4968d ago

He's being critical against Sony and I don't need to know why. It's enough for us to bash him.

IRetrouk4968d ago

umm its not like 2 wands are expensive, i think if people want to play a game that requires two wands then they will go and buy a second, i got two yesterday so that me and the girlfriend could play, it works as advertised and is well worth the money, im gonna file this under non issue.

skrug4967d ago

@Snoogins

Nav controller has sixaxis motion tracking

STONEY44967d ago

"umm its not like 2 wands are expensive"

Har har, I wanna know where you're living. $100 is alot. Especially if you bought the starter bundle like the majority of people.

The Great Melon4967d ago

@FungLip

I wish Sony put the orb or the sensors inside of the Navigation controller. From what I understand it is essentially just a analog with a few buttons. The Wii nun-chuck at least has some accelerometers inside of it to allow rudimentary gestures. I am disappointed with the Navigation controller just because so much more could have been done with it if you compare it against the Move.

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yourfather4968d ago

Blah blah blah Move. Blah blah blah blah blah Kinect. Blah blah blah.

spandexxking4968d ago

i share the same concern. plus if they put an analogue stick on the move it would make so much better.
The FPS games like MAG and killzone have a horrible "deadzone box". if they put an analogue stick on the move you could have conventional right stick aiming but with a moveable cursor on-screen. it would be awesome.

ALFAxD_CENTAURO4968d ago (Edited 4968d ago )

Sony with the developer of Move (Anton) already stated why they didn't add an Analog Stick on Move.

It would be worse.

chaosatom4968d ago

Link?

I am not sure what the reason is...

Agent-864968d ago (Edited 4968d ago )

I agree with ALFAxD_CENTAURO that having an extra stick would be worse (the Move itself is supposed to be replacing the Right Stick). What I would rather have seen is making the Nav Controller as big as the Move and then adding a bulb to that (with the Move internal sensors); eliminating the need for a second Move.

4968d ago
The Lazy One4967d ago

the move replaces the right one, but if they had an analogue stick on it, they could have replaced both in one hand or been able to do some other crazy stuff.

Chokl8 Th1der4967d ago

I think they should use the head tracking ability of the eye for the right stick functionality and have a movable cursor on screen. It just depends on how well it can detect a slight turn of the head, if you didn't have turn your head very far I think it would be a perfect control scheme for a FPS.

Parapraxis4968d ago (Edited 4968d ago )

...use a DS3 with the Move...voila, problem solved.

tunaks14968d ago

that creates a problem, get ready for some hand cramps

bjornbear4967d ago

HOWEVER

SIXAXIS + Move = chilled

you do know how light SIXAXIS is right? i believe its perfectly doable =)

Imperator4968d ago

Not really. Got the Move today and tried the DS3 as a Navigator and it works great. The DS3 isn't too heavy and it's easy to hold. I'll still buy a Navigator later on, but for those who can't buy it or don't want it then the DS3 works just fine.

baodeus4968d ago

actually i got cramp as it is just holding the DS3 (why so slippery and small?). They should bundle the nav with the wand.

However, it is weird since i saw that virtual tennis 4 using the wand only and they didn't use the nav. The player seem to just move by themselves or something.

gamingisnotacrime4968d ago

the complain would be that it is too expensive etc etc

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar955d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal955d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein955d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k955d ago (Edited 955d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH956d ago

It failed because it sucked plain and simple.

LOGICWINS956d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH956d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721956d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever955d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar955d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics956d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH956d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos955d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils955d ago

Kinect should be kept as media interactive features.

LordoftheCritics956d ago (Edited 956d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

956d ago
SPEAKxTHExTRUTH956d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein955d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr956d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721956d ago

Wait you can play Dead Space with the Move?? I need it

Orchard956d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb956d ago (Edited 956d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH956d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever955d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr955d ago (Edited 955d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

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Vanfernal956d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH955d ago (Edited 955d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal955d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH955d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin955d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

955d ago
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Godmars290956d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo955d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC955d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy956d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa956d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins956d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos955d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

956d ago Replies(2)
yeahokwhatever955d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC956d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever955d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

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ghettogamer.net
CDbiggen958d ago

There's a reason I didn't buy most of these when they came out.

MadLad958d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007958d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia958d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992958d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

958d ago
neutralgamer1992958d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad958d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex958d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992958d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic958d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad958d ago (Edited 958d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

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