In Chris Hecker’s new game, Spy Party, you play one of two roles. If you are the spy, you’ll mingle with the computer AI while accomplishing a list of tasks such as planting a transmitter on the ambassador or switching out one of the statues. Every move comes with a slight tell: an animation that gives away your true intentions. You have to be clever and blend in with the crowd. Think of it as a reverse Turing Test where you want to be a part of the machine. Look at the paintings. Read a book. Mingle.
For the assassin, you play a role closer to detective as you peer inside the party as an observer. Gather evidence. Mark the guests you believe may be the spy.