Not Just Another World: Home (Super Mario Bros. and S.T.A.L.K.E.R.)

Over the course of 25 years, details pertaining to the history, mythology, inhabitants, and cultures of Mushroom World have changed wildly from Mario game to Mario game with no explanation. In fact, the land of talking mushrooms, pipe-based public transit, evil turtles, imperiled princesses, and mustachioed plumbers is probably one of the most inconsistent, amorphous game worlds in history.

Why, then, does a world that’s never consistent always feel so familiar?

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