330°

Realtime Worlds assumed it would sell 'zillions of copies' of APB

Following on from yesterday's announcement that APB is to close, ex-Realtime Worlds employee Luke Halliwell has revealed that the developer assumed the game would sell "zillions of copies", and were "complacent about game design" and "business planning".

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gamerzines.com
Pandemic5383d ago

Well they definitely thought wrong...

NecrumSlavery5383d ago

There's little endorsements and no real support for it. Did they think..."Oh a Saints Row/GTA MMO...That'll sell.." Man you got to kidding me, APB looked retarded from start to finish.

ProjectVulcan5383d ago

The flaw wasnt the concept but the execution. When i got into the beta right at the start, nearly a year ago now, i thought this is basic, but they have over 6 months to improve it.

3 months later i went back to see what had changed and the answer was very little, its as though the clock had stood still. The developers did not develop the concept beyond fundamental elements. It was barely better than something a team of good students could knock out.

Baka-akaB5383d ago (Edited 5383d ago )

i think the flaws were as much in the concept than the execution .

They've spent most time in preview ands interview tricking (as usual very gullible and unprofessionals) journalists over the wowz factor of cutomising your guy/gal and "hey it's a gta online" ..than anything else

joydestroy5383d ago

rofl yeah they thought wrong!

Persistantthug5383d ago

Step 1....design your GTA'ish game FOR CONSOLES...I don't care how you do it, just make sure it gets done.
By the time this game gets finished, all the HD consoles will have 30 million users each.

Step 2...have several factions (Good, Bad, in between, and perhaps a super evil) with back story

Step 3....LOTS AND LOTS of different guns and parts and items and accesorries...lots.....LOOT = Good

Step4...City needs to be urban and filled with people and cars.

Step 5...RPG upgrade & stats.

How's my game goin so far?
Can't be any worse, right?

Seferoth755383d ago

Yeah make an MMO for consoles.. Cause they sale a bazillion there. Another company out of business. You are no better than they are really.

Seriously that is like bring a knife to a gun fight.. Showing up with your last gen MMO and want it to compete with current gen MMOs like warcraft..while using a controller... Yeah yours would have bombed worse.

All I got to was put it on consoles and that was all the poof anyone needs you are clueless to what you are talking about.

DeadlyFire5382d ago

It would have sold well if done it right. First problem I have is its pay to play MMO. If it was free to play it would be better, but still not the best. I am positive they could have made this game much more solid than what I have seen of it.

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Quagmire5383d ago

When you assume, you make an ASS out of U and ME

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20°

Undersubscribed – How long before all MMO’s go free to play? (Graph)

Just how long do MMO’s last before going free to play? GameKeysNow takes a look

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gamekeysnow.com
350°

The Five Most Disappointing Video Games Of All Time

For every game that truly lives up to its potential, there are a couple that absolutely miss their mark. Be it a simple case of over hyping an unfinished product, to game systems that downright are broken, or even just a game being inexcusably horrible, some games just leave a terrible taste in people’s mouths.

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entertainmentbuddha.com
UnHoly_One4253d ago

I still loved Too Human for all of it's flaws.

If only Denis Dyack knew how to keep his mouth shut, the game's reception might have been very different.

Gamer6664253d ago

Agreed, Too Human was flawed, but the story was strong and the RPG elements were strong.

The control scheme was the only real lackluster part of the game... Unfortunately, you are reminded at how flawed the control scheme was in every single level and every single battle in the game...

UnHoly_One4253d ago

I have to disagree about the controls. They were different, but it worked, and made for a unique experience.

I never had a problem with the controls at all.

pixelsword4252d ago (Edited 4252d ago )

Why is it that people always want to put Lair down in a list like that, but when you see comments about it, most people who played the game enjoyed the game? The game wasn't broken, the game wasn't incomplete, the controls just had a steep learning curve, and most of that was basically keeping your controller straight after turning, and 180 turns, both were fixed after the patch.

People hated on this game merely because it was 1080p and (mostly) 60fps, and it came out early in the PS3's life-cycle; certain fanboys masquerading as journalists knew if this game bombed, people wouldn't invest in other games that were that ambitious and that's exactly what happened because after that games were cancelled (8-days) or delayed to the PS4 (last guardian).

Kleptic4252d ago (Edited 4252d ago )

^seriously dude?

I was as excited for Lair as anyone...and omg did it suck...

a story that...i'm not even going into it...the dialogue? ('why don't you try spitting some fireballs at them??' over and over and over)...

sorry man...that game was complete trash...there were plenty of early PS3 games that i feel got very unfair treatment within the media...but a conspiracy against Lair is something i could never agree with...it was just a shitty game...plain and simple...to each their own, though...

hell, i thought Haze was better than Lair...and haze was damn near unplayable...

JasonKCK4251d ago

Too Human is pretty good for an unfinished game. It also has one hell of a dedicated fanbase.

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GuyThatPlaysGames4253d ago

Definitely Too Human. Also, I would add Haze and Duke Nukem.

joe904253d ago (Edited 4253d ago )

Too Human was OK i don't get everyones hate of it. I enjoyed the leveling of the armour and weapons.

APB is still played by the thousands and makes a very steady income from it.

Why no Damnation,Haze,Duke Nukem Forever or Rogue Warrior? They're the worst/over-hyped games i have ever played.

I know this is an opinion piece so it is what it is.

TheEnigma3134253d ago

I think rogue warrior needs to be on here. And why Isn't E.T. on here since we're talking about all time terrible games. That game single handily crashed the video game world.

isarai4253d ago

maybe because it's not "all time terrible games" it's "Most Disappointing Video Games Of All Time" even in commercials and the promise of ET was trash, no one was expecting greatness from that game. but yes Rogue Warrior was horrid compared to what it was meant to be, wasn't even close to it's target

Ghostdogg4251d ago

Rouge warrior was pure garbage and lol@ E.T.

iamnsuperman4253d ago (Edited 4253d ago )

For me Haze. I was interested to play it. That was until I played the demo. Picked it up in a bargain bin later on after its launch and I am glad I did........pick it out of a bargain bin and not pay full price

SuperBlur4253d ago

APB , that game went from having a 100mill dollar budget to bankruptcy so fast , it should be a record on its own

raistra4253d ago

Such a great studio lost to that game :(

KonsoruMasuta4253d ago

No Dude Nukem: Forever? That games had so much hype surrounding it and it turned out to be a steaming pile.

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20°

What APB got right, and why it initially failed

PC Gamer - The action-MMO first known as APB lives on as APB Reloaded. But if your memory serves, you’ll recall that the urban, massively-multiplayer shooter had a quick death: APB shut down just months after launching at the end of June 2010, coinciding with the dissolution of developer Realtime Worlds.