Justin Robinson of Atomic: MPC writes "From our testing it's clear that ATI's implementation FP16 Demotion does affect image quality in games as challenged by NVIDIA. However, the extent and prevalence of it is not universal - from four games, only one showed any real visible influence. On the other side of the coin are performance improvements, which are plentiful in two games from four: boosting performance by 17 per cent at high resolutions, and a still-impressive 10 per cent at lower resolutions."
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
IGN : How does the new The Elder Scrolls 4: Oblivion Remastered, released in 2025 for Xbox Game Pass, Xbox Series X|S, Windows PC, Steam, and PS5, compare to the original 2006 Elder Scrolls IV: Oblivion released on Xbox 360, played via Xbox Series X/S Backwards Compatibility?
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
this like m$ saying sony is a 2 face lair....oh wait
so which one is the best out the two, ati or nvidia in terms of sales and/or quality?
ATI sucks because half of the games that come out don't support them, but overall they are a better company than NVIDIA IMO. I mean their products are a lot cheaper than NVIDIA's.
Btw, I thought AMD dropped the name ATI. What happened?
Nvidia sound just like sony, Bitter and sour when thier hardware is actully put to the test it just doesnt live up to the hype.
I've owned cards from both companies. The TNT2 series lasted a long time and was very competitive. The Radeon X850 was a beast. I currently have a Nvidia 8800GTS 512 (G92) and it still kicks a good amount of ass, even to this day. I'm overall very happy with Nvidia, but both solutions have their positives.