Continued investigation of the maps of Final Fantasy XIV reveals it is either hiding a sublime puzzle mini-game (a welcome addition for those waiting for their counters to reset), or as some are starting to fear, is the ultimate in slapdash production values from the company that couldn’t be bothered to include towns in its last major title.
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Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
Square Enix released new screenshots of the upcoming patch 7.25 for its popular MMORPG Final Fantasy XIV, including the Occult Crescent.
I think they just wanted to make their world big and vast, which IMO was a bad idea, because running for 15 minutes straight in a world that looks the same everywhere you go (as long as your in the same country) to go to the next town, isn't fun.
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the beta has shown me that the game won't be what i wanted at launch so im changing me pre-order to cataclysm instead.