The social gaming hub for iPhone and iPod Touch isn't fully baked at launch.
Last week, Apple got itself into some hot water with indie developer supporters and gamers in general, as it had told a Palestinian developer that his indie adventure game, was not a game in their eyes, and should be classified under a different category. Therefore blocking the iOS release of the game.
So a game in which you can play as a smiling Israeli missile is fine, but a game in which you play as a girl in war-torn Gaza isn't.
What the actual hell, Apple.
What would seem to be the closest thing to a Mario Maker style of game for iOS gamers has just recently been launched for all iOS devices and the new Apple TV.
Prepare yourself for an epic adventure in a classic, retro-style platforming world. Better yet, it’s a world that’s truly yours. So, go ahead, craft every level, play them, share them, as well as use them to challenge others, then run, jump, fly with a jetpack, and bounce off enemies like a trampolining god on your journey to the finish line.
Mac Gaming HQ writes, "Let me state when I first heard about Game Centre coming to Mac last year it got me excited. I was expecting personally to see some big changes from the iOS version when all we really got was a copy & paste job."
Why is it an an UPDATE? Just give it for free on the app store?