Speaking to IncGamers, Lionheart: Kings' Crusade producer Zoltag Varga has said that the Neocore Team listened to the design feedback they received from players of King Arthur: The Role-Playing Wargame.
"We learned from our mistakes, yes" Varga told us, "We made some changes after receiving considerable feedback about the overpowered archers in King Arthur."
"To tell the truth, the core of the problem was rather a design choice than a balance issue ... But as soon as we realized that gamers had other thoughts on the matter, we decided to change this in Lionheart."
GNT: In 2009 Neocore games released King Arthur: The Role-Playing Wargame. Whilst it had its flaws, the game quickly grew in popularity and after a mediocre stand alone game, the sequel everyone was waiting for has arrived.
W75's Adam Franti unsheath's Excalibur and goes to war with Paradox Interactives latest RPG!
Destructoid- Whether or not King Arthur II is one step forward, two steps back or the other way around is going to depend on what you expect from this sequel. The streamlined campaign may raise many an eyebrow while the text adventure quests will elicit more smiles than frowns, and any fan of this genre of strategy will still spend countless hours both on and off the battlefield. It's not quite the diamond in the rough that many have hoped for, perhaps, but you'll be hard pressed to keep yourself from playing just one more turn.