A new video shows brutal gameplay footage of the Killzone 3 multiplayer modus.
Lame ass german sites always steal youtube videos and claim it as their own. Look at the logo on the video. And why do you guys keep approving and submitting lame german sites?
Direct Youtube link: http://www.youtube.com/watc...
How do you get the source? They disabled the link to youtube or reuploaded it.
Search on youtube; Killzone 3, filter to: upload date. Usually it's one of those. I've seen this video early yesterday, cause I browse youtube for videos, in the manner described above.
In Firefox right click on text a few lines above the embedded video. Sweep across the video to a line or two below. Then right click on the highlighted text - not the video and choose View Selection Source. When the page pops up just go to Edit and then Find and search the word Youtube. It will show you the link. In IE you have a similar ability by looking at the page source from a selection in the top menu.
thx for the link, i always wait for someone to post a direct youtube link, cause i don't want to support that crappy site... also Helpful bubble+ to you, don't you wanna stalk those damn contributors and always post a direct link in the first comments? i would give you always a bubble+ for that ;)
Oh hell yes. KZ2 still my favourite MP game on console by far this generation.
why isnt evveryone raging at the skill that allows to primarys
@AllroundGamer Ha ha, I usually post the direct link when I see it as most often it isn't their video in the first place. Besides, they uploaded it to youtube. If they aren't asking for direct linking then I don't know what is. Otherwise people just go to Youtube and browse.
i'm worried too, but i trust that things will be balanced after the beta
i am guessing they did that especially for snipers that want to have a sniper rifle and a assault rifle so that they can be useful in midrange combat as well. The rockets are secondary weapons only!!!! So they removed it as a primary. I noticed from the other video that the rocket takes longer to shot and it is slower
black panther are you out of youre mind nothing good comes from a class that is good at all ranges thats why i liked killzone 2 the pistol is youre support weapon 2 shot kills on a full health target 1 shot kill on a wounded enemy youre saying its okay to have a person with a sniper and a assault rifle making them a class that is good at all ranges which is terrible i know thi si played cod and having 2 main weapons is pretty much an overpowered perk it might not seem like it but it is
It's not us who approve it, it's the über-schnitzel crew. And as we all know the N4G mods don't give a sh!t as long as it generates traffic.
Killzone 2.5.. Looks pretty much the exact same for me IMO.
Controller responsiveness looks a lot better compared to Killzone 2.
how can you tell? it doesnt exactly show controller input and video at the same time and anytime there is a video about gameplay (for any game) and the player sucks, it makes the game itself looks boring, dont you agree? we need to see someone that is good at the game playing to see the action in full effect
If you played enough KZ2 it should be pretty easy to recognise. From just a few seconds I can see they've reduced the "dead zone" in the aiming.
OMG Fishy. You actually get it. I never had any "lag" in KZ2. I never found I pushed the stick and there was noticeable delay before the screen moved. What I found was there was a slight deadzone on the stick, so the very slightest touch wouldnt move it, you had to press just a little bit more. Thats not lag. Whats more, I love this neuance, more games should have it, and it should be on the triggers too. Ever play a game where the R2 would move the tiniest bit and accidently shoot? A tiny deadspot would mean you only shoot when you mean it.
Regardless, the responsiveness in K2 led to some frustrations. Scoped sniping showed the best evidence of how well they improved the controls. The deadzone/lag simply made CQC way too clumsy and it was unnecessarily difficult to follow an enemy with your iron sights. I actually think they got the controls pretty well after they did that patch, and the only thing that remained was issues with death/server lag, etc. The great feel of Killzone was with its recoil/kick and heavy feel, yet people attributed the deadzone feel as the reason. As long as guns still take into consideration kick, etc. then I am fine.
They designed the game that way. So youre lying, or exaggerating. It was part of the "weight" of the characters.
"The great feel of Killzone was with its recoil/kick and heavy feel" This is excatly why I like KZ. If GG happed to remove or significantly decrease the recoil/kick in KZ3 the game will have basically COD feeling. This would allow then to sell more copies(COD crowd) but KZ will not be KZ anymore. The controls made KZ( in multiplayer) kind of difficult game. And I like difficult, it makes more challenging do be good instead for just going for perks/rewards. This is probably that average Kill/Death ration of top 120 players is 1.67.
"Using various demonstrations could be angetestet extensively including the multiplayer mode of Killzone 3 on the PAX 2010th A new video now shows many new scenes." Sentences like this are why I am tired of google translator haha
There was a spawn kill (or kill spawn) there. They'll most likely have that fixed in the full game
I see they are taking as big leaps forward as the COD and Halo series do. Is it me or are we just getting the same games every year with just some slight updates. Is it 2010 or 1009 or 1008 I can't tell anymore :(
I will ever need. I mean look at the quality difference between this and those games.
but the halo series has taken a huge step with REACH. The amount of new things they added in that game is way more than halo 3.
Sure , but Halo 3 didnt change halo2 that much , and there was another game ODST between h3 and reach .
Simply can't wait.
very nice, new map.Too bad the guy playing a fucking camper
LOL I said the same thing when I watched it. I wanted to see what the level looked like and he stayed in one room over half the time
right? I'm anxious to see how they made the jungle look!
cant wait to get my hands on this. I already have it on preorder.
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