Last May, 3D Realms/Apogee Software’s Duke Nukem Forever project – aka Duke Nukem When It’s Done, aka Duke Nukem Look You Can’t Rush These Things, Guys, Have Another Target Trailer – finally succumbed to the waves of economic logic and went down with all hands amid a thunder of lawsuits and leaked assets.
It was a sad day for the industry… and a liberating one. Tears were shed, but a burden had been lifted, twelve years’ worth of feverish expectation and repeated, biting disappointment heaved up and hurled away like a stomachful of black absinthe. As depressing as it was to see yet another veteran studio crippled (the stripped-back 3D Realms will apparently no longer create games itself, but will hire other developers as needed), we felt better, freer, for the loss. It was time to move on.