It’s not great, but it’s not bad. It probably would have been better if Team Ninja had focused on the game itself instead of throwing so much at the cutscenes. An OK addition to the Metroid series, Other M is the equivalent of a cheese and tomato sandwich: you’ll eat it if there’s nothing else around, but when you’re expecting a steak melt it leaves you wanting just a bit more.
With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.
VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
"It probably would have been better if Team Ninja had focused on the game itself instead of throwing so much at the cutscenes."
Fail, Mr. Reviewer; D-Rockets did the CGI. Not TN