Andriasang: Matsuno discusses text creation for PSP remake of Super NES classic.
Matsuno talks about the canon route and possibility of a sequel in the final part of the Tactics Ogre 25th anniversary interview.
Yasumi Matsuno and other original devs of Tactics Ogre discuss the endings, their favourite characters, and more in part 4 of this article.
Yasumi Matsuno talks about writing the story, naming the chapters, and Catiua's character in this part of the interview.
This is truly saying something, because Final Fantasy XII had a ton of text, despite what the "lol it had no story" haters would have you beleive. (XII had more text than FFX, for example.)