PAX 10: Duke Nukem Forever (GameHounds)

Nick Dinicola writes:

"It revels in these cliches, exaggerates them, they define the mood of the game. So to hate the cliches is to hate the game, and the game is quite fun. I didn’t see anything that would require 12 years of development, or that would appease 12 years of anticipation, but no game can live up to that much hype and history."

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3016d ago