Deus Ex: The Human Question

Gamasutra: With Deus Ex: Human Revolution, the Eidos Montreal team has done something extremely difficult -- create a new sequel to the legendary 2000 original to primarily positive notice. The team has also done that while forging a new aesthetic vision for the title: the "Cyber-Renaissance".

Gamasutra recently spoke to Eidos Montreal's general manager Stéphane D'Astous to find out more about how the team forged this new creative direction, how to develop an open-ended game in a world of production realities, and how the team collaborated with Square Enix Visual Works, the Tokyo-based team which concentrates exclusively on producing CG cutscenes for the publisher.

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