Resolution's Brendan Caldwell writes: Part of me wanted this game build to be woeful, just so I could say at the very end “Avoid. At all costs.” But curse NerfGames if they aren’t on course to a decent title. Inconsiderate, that’s what they are.
You’re a square. You are though. A wee green square. You want to avoid the yellow squares, which come careening towards you from all four sides of the screen, leaving a psychedelic wake rippling behind them. It’s a basic enough premise. Narrative junkies, be damned. (Oh fine, uh, the green square represents a floating section of Washington D.C. and the yellow squares are, um, steam-propelled space-tarsiers. There.)