Motion control 'won't be mainstream for 10 years' - Mikami

Vanquish creator Shinji Mikami isn't satisfied with Kinect's ability to track your gestures. Apparently, he wants to use eyeballs and eyeballs alone.

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Cloudberry3065d ago

Controlling a game with our eyeballs...

Rrobba3065d ago

Agreed...what the hell are they talking about? I mean, it might work for some games, but I wouldn't like playing The Legend of Zelda of God of War with my just wouldn't be the same.

sikbeta3064d ago

some games?

Pong is the only one feasible, with loads of gestures that will be added in the future, how the heck you'll make a character movement that differs from many other movements allowed in the game and only with your eyes...

himdeel3064d ago (Edited 3064d ago )

...has Nintendo printing money for toilet paper...

Hotel_Moscow3064d ago (Edited 3064d ago )

im sorry but it wont be mainstream ever most people at least hardcore gamers dont wanna move alot when playing a game

but under the definition motion control is main stream now

MicroSony4Life3064d ago

I will have what he is having.

N4g_null3064d ago

Huh the eye ball thing would be cool and that would solve the current spin box bounary problem also. To do such a thing you would need a camera with crazy resolution or the abilty to track a few thing with varying detail.

See this is why developers should help with hardware creation.
Creativity trumps tech in most cases.

Hmmm so you would need a sole camera to zoom in track and capture the face at a high resolution.
You need a ir cam on the controller for great pointer tracking with ir the have a certain freq so that a meer candle can not trick them along with the ablity to actualy know if the player is pointing to the right or left and at least one side tracker. Another thing is you could use another cam in the main cam to see if the controller is tilted. Sort of like how move tries to use the orb for distance. Two orbs or some form of irs withcertain hz will solve that unless they want to try out sound instead.

So far you would have this in the main camera array
a face cam that can zoom and track the face.
a ir or sonic sensor or cam that can see how the controller is moving to help the gyros out.
a the last tracker will need two ir or sonic sensors to orient the controller.
a of coures you still want the gyros of the current controllers
a you also need a ir set up on the cam array on the tv so wii like pointing can still be used and an ir cam in the controller.

With a set up like this you can have real vr on your tv with out glasses. yet this would be crazy expensive so maybe he is right.

So far the wii is closer to this setup than the move yet the move tracks the controller so basicly you would need to combine both to get flawless motion control. neither uses sonic positioning right now and i havn't gotten any figures for it ethier.

How eye ball tracking could work rather than move your move or wii cursor to the edge to turn you could do that with your eyes which would be surreal. With the added stuff like visual controller tracking that could be used instead some people have wondering eyes and crossed eyes even.

Also wouldn't be great to see the face of that space marine you just curbstumped.

Seriously this is what i expected from sony not the eyetoy wii hey nintendo has the next move and a new system should be hitting soon thanks to a slump in sales sorta

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saint_john_paul_ii3064d ago (Edited 3064d ago )

and now it says goodbye. flicking FTL

danmachine3064d ago

would be alot better than eyeballs. you could pay multiple games at the same time.

Redempteur3064d ago

that would require some serious concentration and i don't know how "fun" that would be

HeroXIV3064d ago

Motion... gaming?! GTFO.

matey3064d ago ShowReplies(1)
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