Spec Ops: The Line's lead designer Cory Davis has told GamerZines that he believes using betas as an "opportunity for marketing is absolutely disgusting", saying that the trend for the publishers to use them as marketing tools rather than getting "feedback from people that are going to play it" is "really disappointing".
Cultured Vultures: In the spirit of preserving some kind of history of this industry, we’ve decided to list some of the best games that you just simply can’t get hold of digitally at the minute.
I just started playing Spec op. I've had it for years on steam and forgot about it. Such a good game.
Honorable mention to the excellent Driveclub, one of the best racing games of all-time and one of my favourite games ever.
Outrun Online Arcade, Sega Rally Online Arcade, After Burner Climax... all good stuff. I keep my 360 hooked up to play these as well as the TMNT games that were also delisted.
wow...I have all of them except the Nintendo ones either in physical or digital version.
Also..Deadpool the Game is missing on that list.
Tim and Luis talk what they’ve been watching and playing along with the news from the past week, including all the games from Sony’s “State of Play,” Evil West, Silent Hill: The Short Message, Hideo Kojima weirdness, Spec Ops: The Line delisted and more!
A stellar work of sobering proportions, Spec-Ops: The Line is an outstanding third-person shooter that on first glance conceals its hidden depths.
It's really a shame that the Spec Ops reboot didn't continue into a series. Obviously the story in The Line is over. But each game could have delved into the different psychological effects of war as well as exploring different takes on Heart of Darkness. In a sea of mindless military shooters it was nice to finally play a shooter that actually had something to say.
This game was the last of a dying breed, a signifier of where shooter games (and videogames more broadly) COULD have gone if developers didn't pivot so hard into the online services, micro transaction, season pass, yada yada.
New narrative territory exploring the actual art form of gaming and storytelling within it.
A brilliant depiction into what war can really do to a person and doesn't glorify it in any way.
I heard this game might be getting delisted, which is a travesty, this is one that should be preserved forever
I think the title was unfortunate - it was when Moder Warfare got big so I assumed it was yet another clone. Fortunately, because ps plus I checked out this gem of a game.
True to that. I wish all betas would be taken seriously. Not just demos to lure peeps in(I am looking at you halo).
correct me if I'm wrong, but if they said company / devs listen to feedback from the beta and make a few tweaks based on the feedback how is it disgusting? does not happen enough imo.
Imo the changes only closed the gap between reach and halo 3.
But its true, most betas never change anything.
I agree with him but at the same time betas are always going to gain publicity. I know he means that when the main objective of a beta is for advertisement is when it's wrong, but it's always going to be one of the main reasons for a beta being released.
Apart from the really, really private betas that are handed out to very few people.
Public Betas that don't change much to the end game are good for server stress tests, though.
You'll have lots of people playing the game-ish for free. Lots of people on the server.
So they'll know whether or not they need to add more machines or take some away, to optimize cost of running the servers.
But that's just my limited knowledge. I've researched none of this and it's merely speculation.