It seems as if every console generation produces a single break-out character that other developers and publishers chase with me-too clones. Sega's take on the format for the Sega Genesis, Sonic the Hedgehog, added radical attitude traits to the formula, and suddenly every publisher had to have a mascot cartoon character with attitude. The 16-bit years gave us plenty of forgotten and also-ran characters in that style such as Bubsy the Bobcat, Awesome Possum, and Rocky Rodent, but the one character who stood out from the pack - and, strangely enough, one character who was never intended to run with that pack in the first place - was Sunsoft's Aero the Acro-Bat. Aero's journey brought him some success across multiple platforms and eventual re-releases with sequels and spin-off adventures. When stacked against the competition chasing Sonic's speedy shoes, Aero managed to creatively succeed in an otherwise overcrowded marketplace.
Acquire, famous for games like Tenchu and Octopath Traveler, becomes KADOKAWA subsidiary. Can this mean a revival for beloved series?
I would kill to have a Way of the Samurai game with a huge budget and modern tech... The first game was one of my greatest joys on PS2 back in the day. And I really hope From Software will do something with Tenchu... I hate that they're just sitting on the IP like it doesn't even exist.
Tenchu would be superb in this day and age. Ninja and samurai games are hot right now and more is better.
"The company was unable to focus enough on its main hope"
Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.
Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.
Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.
This week on the Game Deflators Podcast, John is joined by Darren of 32 Bit Library and the Pixels and Polygons podcast, as they discuss the topic of Microsoft seeking redemption in 2024, security measures parents still aren’t taking for digital wallets, and the new most iconic video game character according to a recent BAFTA poll.
Capping off the episode, the guys review the City of Lost Children for the PS1. A unique and relatively unknown title, do the games graphics dystopian world blur the lines between good and bad?
Dude, I do not even know who this character is.. seriously..
Silly Sonic rival!
That's why you should read the article! But seriously, he was one of the better new original characters to come out of the 16-bit years. It's a shame he went away when Sunsoft imploded. At least he went out on top, unsullied by a grainy, blocky primitive 3D Aero 64.
Characters like this are before my time (my time is the very recent past).
Those games are so underrated. I actually added them to my collection a while back, and don't regret it one bit. The music is too damn infectious.