A Look Back At Aero The Acro-Bat

It seems as if every console generation produces a single break-out character that other developers and publishers chase with me-too clones. Sega's take on the format for the Sega Genesis, Sonic the Hedgehog, added radical attitude traits to the formula, and suddenly every publisher had to have a mascot cartoon character with attitude. The 16-bit years gave us plenty of forgotten and also-ran characters in that style such as Bubsy the Bobcat, Awesome Possum, and Rocky Rodent, but the one character who stood out from the pack - and, strangely enough, one character who was never intended to run with that pack in the first place - was Sunsoft's Aero the Acro-Bat. Aero's journey brought him some success across multiple platforms and eventual re-releases with sequels and spin-off adventures. When stacked against the competition chasing Sonic's speedy shoes, Aero managed to creatively succeed in an otherwise overcrowded marketplace.

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RogueCheddar3630d ago

Dude, I do not even know who this character is.. seriously..

piratesyar3630d ago

He's one of the mascot characters that followed the breakout popularity of Sonic in the 16bit days. Aero, the Rocket Knight, Bubsy, etc. Regardless of the character, I think it's an interesting look into that area of game development.

MattG-PTB3630d ago

That's why you should read the article! But seriously, he was one of the better new original characters to come out of the 16-bit years. It's a shame he went away when Sunsoft imploded. At least he went out on top, unsullied by a grainy, blocky primitive 3D Aero 64.

RogueCheddar3628d ago

I know! I was just surprised there was a good mascot I had never heard of! Sometimes I show my age I guess.. Great article though.

proper_kill3630d ago

Characters like this are before my time (my time is the very recent past).

ThirdMarioBro3630d ago

Those games are so underrated. I actually added them to my collection a while back, and don't regret it one bit. The music is too damn infectious.

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