One can easily trace the multi-player balance and game play development of the Halo series by following the features of the mid-range weapon of each game. The mid-range weapon of the game seems to always serve as central to the game's weapon balance, and a change to the mid-range weapon affects every other aspect of the game.
In Halo 1 (or CE, as the fanboys love to call it) it was the Pistol.
The Pistol gave spawning players a way to defend themselves, and proved to be a very skilled weapon, serving as the backbone of all intermediate to expert competitive play. In the end, it was labeled by the mainstream as "overpowered", and justifiably so, for a few reasons...
In Halo 2, the mid-range role was served by the Battle Rifle. This served the immediate purpose of solving problem #2 of the Halo 1 Pistol. The weapon now acted like a rifle AND looked like a rifle. However, the Battle Rifle had it's own weaknesses.
Fortunately, there is a solution to all this…
I've been saying this for a long time and usually found myself alone in supporting the idea, but now even kids on the Bungie forums are starting to think of it on their own. A semi-automatic Battle Rifle would solve almost all of the issues with both Halo 1's Pistol and Halo 2's BR. However, there are specific ways this would have to be implemented to get things right...
A new Halo Combat Evolved glitch has been discovered that allows players to control the iconic Halo ring itself.
Eight seminal games were released on the gaming market between October 26 and November 23, 2004. Twenty years later, here's Wccftech's retrospective.
You're not gonna include Ratchet and Clank Up Your Arsenal or Jak 3 on that list? Just change it to Fall 2004 Releases and include the masterpiece that is Sly 2.
Unexpected characters, infamous cliffhangers, and an E3 demo that time forgot.
My favourite of the series... I have only played 3 though
Never a big fan of the original but number two blew me away with it's scale, the bit at the beginning when you're driving a tank across this giant bridge whilst shooting down flying enemies lives in my head. Always rocked the double needler
as much as I liked it, it was one of the first game endings where I went "you gotta be f'ing kidding me!"
I still remember the gameplay reveal during E3 2003.. Man, the graphics was like a major upgrade from Halo 1 and it blew everybody's mind. It looked miles ahead of anything on PlayStation 2 and the score was epic! When it launched, Halo 2 was worthy of every bit of hype it generated.
This in my opinion is one of the best Halo games (Alongside 1 and Reach). It introduced the prophets, you could play an elite which was awesome, dual handling SMG, amazing graphics for its time on original Xbox and so many more.
The city levels had flat textures and streaming issues but the assault on the Temple with the ODST team was an unforgettable experience. I still remember how detailed the buildings covered with moss and grass were like and the water element in the temples was perfectly utilized.
Replayed this gem on MCC and had a blast.
bungie have spent years balancing the weapons and maps and I am able to sleep at night knowing that they'll do a good job in Halo 2 too.
Not all the weapons have to be equal - that would be boring - an also not appropriate for all situations. the BR is fine for mid range, as was the Halo 1 pistol - they were both crap for long range and short range. I think Halo 1 worked fine. I think Halo 2 worked fine. I think Halo 3 will work fine..... just relax dude and enjoy the game. It's 99% about skill & 1% about weapon balance. If you've got the goods, you can overcome any perceived weapon balance. (eg. put a sticky on the guy with the sword on midship, shottie, plasma/BR combo etc etc)
they say that the BR is easyish for headshots but everyone knows a decent BR player can out BR a "noob" with no problem. Ss it can be mastered but also good for starters alike.
Leave Bungie to do the job, I trust them more than this artcle thats for sure
The pistol in halo 1 could snipe you a mile away and kill you...Good. Why, bungie removed it I know! The person who got sniped with the pistol couldn't use it and complained like a little baby. That gun saved my tail so many times I miss it. It was a balanced weapon on foot but a weak weapon in a passanger seat in a vehilce. It was a weapon for the truly skilled players to use and distinguish themselves as a quality player. I even held on to the pistol when all my ammo was gone because it could be used as a teloscope. Good guns should never be replaced.
I'm really indifferent about this whole thing. Halo's and Halo 2's weapons are more balanced than any other game's weapons and Halo 3's will probably the most balanced out of both games.
Stop complaining about what you don't have and rejoice on what you do have.
Halo 3 Assault Rifle > BR and pistol!